cleaned up dependencies
fixed the splatterbugs walking
made some changes in the behaviour of the bugs
changes to bugs
Bugs don't dissapear anymore into the mountains
the lifes of a bug depends the size of it
Place a bug at a random position
deleted qDebug output
deleted some includes
workaround for OVR crash;
switched to QLinkedList for object nodes - fixes invalid iterators when modifying a node from one of it's subnodes