Text fade out
New character rig and working animator for turning
Updated story text, more adjustable text fading
Time now advances on its own
add associated characters
configure bundle identifier
Early player approach preparation
Passengers look at their target
Added proper train model
Adjusted NPC size and changed player height to match jessie
Added grace and dirk, fixed some tree edge cases
add default scene
Merge commit '5a0a619715fe8354391edef2719714566f742e76'
Bill and Ben, train textures, dialogue whitespace fixed
Merge branch 'master' of github.com:StirfireStudios/ggj2014
New player and train model, new textures and materials, stuff
bugfix in sectionparsing