Removed hidden-phone attribute from info-container.

Seems to display fine on my Nexus 5.
Merge remote-tracking branch 'upstream/master'
Added placeholder for maneuver info.
Added maneuver table member to Ship.

Added a getter that outputs an HTML maneuver table. Just a placeholder
for now.
Fixed incorrect object in Pilot tooltip.
Added style for maneuver speed column.
Added striped background to the maneuever speed cells.

This is how they show up in the manual.
Added border to Maneuvers table.

Removed maneuver-speed css class in favor of first-child.
Added css selector for the rest of the Maneuver table.

Set the background to roughly the same color as the Rebel maneuver
table. Will add a way to switch to imp colors in the future.
Maneuver table now uses turn icons.

The maneuver table is randomly generated temporarily for testing.
Added some really ugly svg code to draw the maneuver arrows.

Only draws the left bank icon so far. I switched to SVG because I
couldn't figure out a way to recolor the png icons without creating a
bunch of new ones.
Added svg paths for all maneuver types.
Moved maneuver 2d array out of ship class into ship data structure.

This fixes a problem with the tooltip when setting a pilot.

Added maneuver table for X-Wing.
Added maneuver tables for Y-Wing, A-Wing, TIE Advanced and TIE Fighter.
Added maneuvers for the rest of the released ships plus Z95.

Had to comment out the lambda shuttle because I forgot to implement 0
speed maneuvers.
Implemented 0 speed maneuvers.

The 0 speed maneuver still shows an arrow. Need to make it a square.
Shouldn't be hard to draw a square.
Replaced arrowhead using marker-end with a plain path fill.

The marker-end id business wasn't playing well when switching to empire.
I'm not really sure why, but it seems like more of a headache than it's
worth when I can just draw a triangle and transform it if necessary.
Added square for 0 speed maneuver.
Merge remote-tracking branch 'upstream/master'
Merge branch 'maneuver-dial'