Tweaked the layout a bit
Added elevator and the first hallway, ready to make sequences for the starting scenario
Updated players' starting position
Added fake elevator movement & broken door, ready to add puzzle & creepy thing behind the door
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce
Added a bunch of textures, updated key 1's new pick-up method, added flicker light script
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce
Added 4 starting elevators, a key prefab, and a room's mechanic
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce

Conflicts:
	Assets/Resources/MPHorrorPlayer.prefab
Adjusted Key 2 & 3's playMaker script
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce

Conflicts:
	Assets/Resources/MPHorrorPlayer.prefab
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce
Updated calling Nolan's functions for the 1st starting area
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce
Merge branch 'master' of github.com:nolanfilter/MPHorror into Bruce