Reduce speed penalty for vehicles on certain terrain types.

The old one were a bit harsh.
Fixes two music track titles
Adds various crate effect sequences, removes levelup ra backfall.
Adds sequences for flameall, scorch and crater marks, and smoke placeholder
adds muzzle sequences for vehicles
Set Tick value for various TS infantry sequences to 80
Adds several previously missing weapons, resets Versus values to original TS values

Fixes flameall.shp to cover 8 directions instead of only 4
Fixes bounds, offsets, FireDelays and weapons for some infantry
Fixes offsets, adds muzzles and Turret ROT values for several vehicles.

Adds cloak sound to stealth tank.
Adds Scorch and Crater marks to world, adds Heavy start unit support for testing purposes
Adds defenses and advanced Nod power plant, fixes GDI radar dish animation

Additionally tweaks offsets for deployed artillery and tick tank.
adds disabled voxel sequences for various unused voxels for possible use later on
Adds TODO comments to GDI placeholder defenses
Tweaks Mammoth Mk.2 firing offsets
Merge pull request #5396 from reaperrr/ts-update

TS mod fixes and additions