ladder reset hype fix pack
Attack.js - check if unit is invalid for custom attacks, fixed Attack.hurt, Attack.clear can now take a monster's gid as bossId argument, small fix for walking attacks
Attacks/Paladin.js - replaced an obsolete variable
Misc.js - attempt to shut up getManaCost warnings, autoequip can keep unid items that fully match lines with tier keyword, cancel npc menu before equipping items to prevent conflicts with packet shopping, added equipped item logging
Pather.js - call Attack.clear() only once on move retry instead of on all future nodes, removed empty path error throwing, enhanced walkTo precision on retries
Town.js - can buy potions into inventory buffer now, stop trying to buy tp scrolls if there's no tp tome, force identify kept autoequip items, don't stash kept unid autoequip items, removed lowgold trigger if there are no actual items to sell