updates color values and image anchor for Corona Graphics 2.0 compatablility.
Fixed bug in lua AnimationStateData.
Fixed memory errors.
SFML requires images without premultiplied alpha.
Renamed spAtlas constructor methods to match others. Added void* to spAtlas constructors.

Inside _spAtlasPage_createTexture you can use `self->atlas->rendererObject` to get the void* specified at atlas creation.
Fixed reading FFD.
Pre-increment for consistency.
Open .atlas.txt files.
Read new atlas format that has width and height for each page.
setToSetupPose and setSlotsToSetupPose should revert the draw order.
Removed updateOffset from setRegion.

People can call updateOffset if they change the region or other RegionAttachment properties.
Fixed atlas rendererObject not being set.
ANSI C is fun!
Fixed intersectsSegment that takes a polygon.

closes #213
Read new atlas format that has width and height for each page.
Read new atlas format that has width and height for each page.
Added includes to spine.h.

closes #214
fixed skeletons setAttachment using getAttachment

getAttachment does not exist, now uses getAttachmentBySlotIndex
fixed boundingbox typo

BoundingBox was boundingbox and boundingBox different places, now it is
boundingBox everywhere
Fixed Skeleton#setAttachment.

closes #215