Weapon in character stock are now with all information displayed in the weapons list and can be removed.
Character Create Button creates a new charakter, which is displayed
Charakter Panel now displays text entry for runner name only.
SIN names will be handled differently in future
Added a TODO for autosave
Removed frame as panel parameter and replaced it with wx.GetTopLevelParent
Changes in character name will be saved
All data uses pretty_json_dumps for human readable json files and save_skills implemented
Removed unused and former test files
Created a UltimateTextEditListCtrl with hidden TextEdits for StringItems.