Fix scalar colors using textures

Replaced the valid image with a more valid image.  Renamed the old image to
_1 but it should be removed at some point in the future after the old
OpenGL has been turned off as it is not correct.

Change-Id: Ifa4649b8ea0ff5318b101f0bcd4c0904452c7aef
Merge topic 'fix_scalar_material_mode' into master

765646b3 Fix scalar colors using textures