Switch to a different warping style
Draw sprites at integral coordinates
Yield on recursive calls
Only examine five exterior calls to determine recursion

This matches Scratch's (somewhat strange) behavior.
Don't even try to yield for warped procedures
Force queueing for timed commands even while warping
Fix indentation
Merge pull request #164 from nathan/immediate

Switch to a different strategy for compiling warps
Ignore ghost effect in touching primitives
Remove Sprite::stamp
Merge branch 'touching-ignore-ghost'

Conflicts:
	phosphorus.js
Add some missing newlines to the compiler output
Fix formatting in Stage::startThread
Merge pull request #175 from nathan/newlines

Add some missing newlines to the compiler output
Add tooltip to project link
Merge pull request #179 from nathan/tooltips

Add tooltip to project link
Fix old mod block
Merge pull request #181 from nathan/mod

Fix old mod block
Remove varn (unused)
Set VISUAL when mutating volume/tempo