Update for evac center
Added Evac Center
Added Evac Merchant and Guard Text
Added Evac Center
Added support for Evac shopkeeper
Added Evac Center
Added Placespecial NPC support
Added guard, hostile_guard, and evac_merchant support
added place_npc support
'Base' and 'Shopkeep' npcs quit picking up stuff
Disable the debug message
Comment out the rest of the debug code
Spell Checking
Spell Checking
Fix for npc spawning outside first overmap...
Make Evac Shop worth visiting
Added Merchant Items
Added support for NPC_MISSION_GUARD
Added support for NPC_MISSION_GUARD
Added support variable for NPC_MISSION_GUARD