Fixed error message for out of range writes.
Fixed default value for OnServerCommandAttempt.
Changed to XP-compatible runtimes.
Fix for team scrambling
Fix for unprotected OnScriptUnload call.
removetimer accepts and ignores nil.
Fix for lookuptag returning valid tags for invalid ids
Fixed crash when closing server
Test build 8
Fixed entervehicle crash when attempting to enter a non-vehicle
Fixed scripts overriding OnVehicleEntry, OnVehicleEject even when relevant = false
Version 02.02.29.08
Added some variables to halo's player structure, modified Phasor a bit to use s_presence_item in the player structure, had to modify a few other files to get it to use s_presence_item.
Added some variables to halo's player structure, modified Phasor a bit to use s_presence_item in the player structure, had to modify a few other files to get it to use s_presence_item.
Merge branch 'master' of https://github.com/urbanyoung/Phasor

Conflicts:
	Phasor.sln
	Phasor/Phasor.vcxproj
	Phasor/Phasor.vcxproj.filters
	Phasor/Phasor/Commands.cpp
	Phasor/Phasor/Halo/Addresses.cpp
	Phasor/Phasor/Halo/Addresses.h
	Phasor/Phasor/Halo/Game/Game.cpp
	Phasor/Phasor/Halo/Game/Game.h
	Phasor/Phasor/Halo/Game/Objects.cpp
	Phasor/Phasor/Halo/Game/Objects.h
	Phasor/Phasor/Halo/Halo.h
	Phasor/Phasor/Halo/Hooks.cpp
	Phasor/Phasor/Halo/Player.cpp
	Phasor/Phasor/Halo/Player.h
	Phasor/Phasor/Halo/Server/Chat.cpp
	Phasor/Phasor/Halo/Server/Server.cpp
	Phasor/Phasor/Halo/Server/Server.h
	Phasor/Phasor/Halo/Server/misc_cmds.cpp
	Phasor/Phasor/Halo/Server/misc_cmds.h
	Phasor/PhasorCE.vcxproj
	Phasor/PhasorCE.vcxproj.filters
	Phasor/Scripts/PhasorAPI/misc_halo.cpp
	Phasor/Scripts/PhasorAPI/misc_halo.h
	Phasor/Scripts/PhasorAPI/phasorapi.cpp
	Phasor/Scripts/PhasorAPI/playerinfo.cpp
	Phasor/Scripts/script-events.cpp
	Phasor/Scripts/script-events.h
	Phasor/Scripts/scripting.cpp
	libcurl/libcurl.vcxproj

Signed-off-by: Wizard <halomastar@gmail.com>
Added some variables to halo's player structure, modified Phasor a bit to use s_presence_item in the player structure, had to modify a few other files to get it to use s_presence_item.