move hydra thrust and view code into JS example
nodelist bug
added Quat.safeEulerAngles() for JS
renamed hydraMove.js
moving the hydra grab behavior to JS
Merge branch 'master' of https://github.com/worklist/hifi into move_hydra_flying_to_js
Merge branch 'master' of https://github.com/worklist/hifi into move_hydra_flying_to_js
tweaks to hydraMove.js, added scale to MyAvatar JS
remove dead comment
Merge branch 'master' of https://github.com/worklist/hifi into move_hydra_flying_to_js
removed debug
Fix for #1968: head does not roll
Merge branch 'master' of ssh://github.com/highfidelity/hifi into fix-mouselook
Fixing windows compile warnings about signed vs unsigned compare.
Only resolve our hand collisions that would not move the other avatar.

This helps us only penetrate the moveable parts of other avatars.
Merge pull request #1976 from AndrewMeadows/fix-mouselook

Fix mouselook roll
Merge branch 'master' of https://github.com/worklist/hifi into move_hydra_flying_to_js
removed whitespace to get build to run
Adding avatar body-body collisions to prevent near-clipping.
Merge pull request #1972 from ZappoMan/move_hydra_flying_to_js

Move Hydra movement code from C++ to JS