rm useless file
Begin the rebuild of VertexManager.hh into VerticesManager, and some clean in code. System Key began too
Key change, more tiny
VerticesManager.cpp in progress, some changement in Key (you can test the validity of a key)
encapsulate the construction of key in verticesmanager
GameEngine.vcxproj and GameEngine.vcxproj.filters
work of VerticesPool in progress
Key has static data now to render it unique
Change some element in key, verticepool (new constructor), and manager (delte vertice code for the moment). add some commentary
MemoryBlock class implement
some memory correction and setting
some add of error message
VertexPool use like nested class now
VerticesManager in progress
class Vertices implement
work in progress
pool gpu done
MemoryBlocksGPU.hh avance and VertexManager.hh in progress, now the vertices have pointer on their memoryGPUBlocks
can compile and test now
vertices functionnality put into VertexManager.hh