Changed it to have the camera look directly at the path, more of a riding in a plane like view. Will test with more elaborate paths.
Got the Check Height Helper Function done. We can now check each vertex in our list of points to draw a line and make them a set distance away from the mesh, depending on where the vertex is located.
Got rid of helper prints and moved boundaries into its own general function. Code clean up mostly.
Placed all other functions and operations into a local file. Going to start coding up everything so it will be modular.
Moved modular functions over from test to the flyover module. Configured new code to use the camera utilities and the liner is working completely and better then before. Also went through for PEP8, and added comments to document the new code.
Added in no flyover code. It creates a focal point in the center of the mesh and a camera to focus on it from far away. The function also makes the camera have a wider focal point and can see farther. Able to see the entire DEM from the get go. Also added in small error checking for the selection of objects in blender.
Added in circle fly path. Looks like the way it used to. Just an overall view of the entire DEM. Moved some code into its own function, get_center(), which is to get the center of the mesh. Small code clean up.
Got a diamond path going. The one Andrew submitted didn't seem to work, redesigned it and tested it. Everything looks good. Some user manipulation may need to be done for ensuring that the path doesn't intersect with the mesh.