A Bunch of Stuff

Renamed and resized new buttons
Enemy:
Fixed switch statement
Added return image method
Added enemies current image
Player:
Set default location to middle bottom
Fixed image paths
Organized code
Menu:
Added new buttons
Organized code
Play:
Changed in game menu
Reformatted code
Scores:
Created a new state for high scores
Game:
Added the new state to the main class
All:
Removed unneeded int in the constructor