No normals -> default blue.png
Get rid of normal map stuff in water shader.
Merge branch 'master' into nonormalsforsomethings

Conflicts:
	VajraFramework/ExampleGame/GameResources/shaders/Water.fragmentshader
Fix secondaryTexture being set after Draw() call in water renderer
minor diddles
Merge branch 'master' into nonormalsforsomethings
Fix water shader objects not being added to the depth pass. Derp.
Merge pull request #156 from VajraFramework/nonormalsforsomethings

Nonormalsforsomethings