New blocks on the block
Added textures for iron and double HP blocks
Added dynamic blockload.
Changed how blocks are added.
Merged with updated maploader
Solved conflicts
Powerup tweaks, and fixed som convertions warinings
Added support for multiple textures in a block
Merhge
"Fixed" filters
Score is now properly loaded
Merge remote-tracking branch 'origin/master' into Cuz-bored

Conflicts:
	BO360/BO360/BOObjectManager.cpp