CORE: fix homepoint timers for tractor
restore packet from previous commit
Fix text IDs for the various San'dOria zones

These seemed to have shifted by 2 in a lot of places. Fixes various crashes and incorrect text, including crashes when accepting a mission and when receiving conquest points from turning in crystals for rank points

Fixes bug 1309: http://bugs.dspt.info/show_bug.cgi?id=1309

Thanks to @xdemolish for pointing in the right direction for troubleshooting this
Fix mistake I made yesterday. getstat != getMod derp derp
Merge pull request #124 from TeoTwawki/oops

Fix mistake I made yesterday. getstat != getMod derp derp
CORE: Implemented mentor flag and new adventurer flag.
SQL: Added isnewplayer field to chars table for new adventurer flag.
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Fixed completion/progression problems with quests "Mom, The Adventurer?" and "The Signpost Marks the Spot".
Merge pull request #125 from TeoTwawki/misc

Fixed completion/progression problems with quests "Mom, The Adventurer?" and "The Signpost Marks the Spot".
Merge pull request #123 from starlightknight/sandoria-crashfixes

Fix text IDs for the various San'dOria zones (Fixes Bug 1309)
make tractor and raise status mutually exclusive (retail)
Merge pull request #122 from maxtherabbit/master

CORE: fix homepoint timers for tractor
SCRIPTS: Revert most recent changes made to Kirin Script (was causing issues)
Quick linux portability fix
CORE: fixed some warnings in latent_effect_container.cpp
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
CORE: Ability m_animation to 16bit (SoA 255+)
Start to Implement Afflatus Misery

References:
http://wiki.ffxiclopedia.org/wiki/Afflatus_Misery
http://wiki.bluegartr.com/bg/Afflatus_Misery

What's Done:
-The ability can activate and grant the effect EFFECT_AFFLATUS_MISERY
-Afflatus Misery / Afflatus Solace will overwrite each other
-Added tracking MOD_AFFLATUS_MISERY to battleutils to keep the last damage count, used to calculate bonuses
-Updated Esuna script to grant the Afflatus Misery bonus if its active; if its active it will heal 2 effects instead of one, and can remove effects normally only removable by Erase as well.
-Updated Banish Spells to get the potency bonus if casted while Afflatus Misery is active, using the Gartr info as a guide. I could not find any exact formula, so I made it as close to the info from FFXIclopedia/Gartr as possible

Todo:
-Cura bonuses.
-Auspice Bonus.
Made a semi educated attempt to implement Cura/Cure II

Complete with Afflatus Misery bonus. Primarily used BGWiki
as a source:

http://wiki.bluegartr.com/bg/Cura
http://wiki.bluegartr.com/bg/Cura_II
http://wiki.bluegartr.com/bg/Cure_Formula
http://wiki.bluegartr.com/bg/Cure_Potency

I googled around on this a lot and there does not seem to be a lot of concrete info, so I made it as close to within the known guidelines as possible. Even if its not perfect, it is workable and should be reasonably close to what is expected. Additional notes in the comments.

Also fixed up the SQL for these spells. The targetLevel was wrong as these are self target only. I also updated the fixed enmity values to match BGWiki.
Commit out debug prints; forgot this in the last commit