Changes:

Renamed Globals static class to Globals_Server.
Create new static class, Globals_Client, to hold static variables required by game client.
Form1: moved a number of variables into Globals_Client (e.g. myChar, myFiefToView, etc.).  Also moved gameMap and clock variables into Globals_Server.  Created new method to ensure correct UI container is identified and refreshed when required.  Started work on methods associated with pillage.
Fief: added variable to indicate whether the fief has been pillaged in the current season.  Added method to calculate how many troops respond to a call up.  Added method to calculate the size of the fief's keep garrison.