Uncomment eaglview release CCEAGLViewImpl-ios

This is leaking the eaglview when the Director is purged.

In our case, we are leaving the cocos environment on some views which
are implemented with cocoa, and because this eaglview is not being
released, it is getting notifications for keyboard events, and trying to
access stuff on the NULL eaglview, crashing our app.

Uncommnenting this line seems to fix the problem for us, and we haven't
been able to find any nasty side effects.
eaglview shouldn't be released here
Fixed #9038: parseVersion shouldn't set Manifest loaded flag
Issue #9061: Fix local manifest more recent than cached manifest issue
Issue #9061: Fix no success notification for empty download queue issue
Issue #9061: Made Manifest::getAssets public for assets process after update finished
fix lua http download binary data's bug
Issue #9061: Fix issue about compare logic
Revert "Issue #9061: Made Manifest::getAssets public for assets process after update finished"

This reverts commit 8652864242f19ad9d5895fb6bc77e2dbfb24a717.
Issue #9061: Add std::nothrow
add shader linking log

add shader linking log
Merge branch 'v3' of https://github.com/dantezhu/cocos2d-x into v3_compile_binary
Resolve the bugs that XmlHttpRequest would truncate binary data
refact reskin test code
Update CCGLProgram.cpp

add shader linking log
cmake: on some systems (ubuntu 14.10 for ex) pkg-config --cflags glfw3 returns only special includes, so try search glfw3.h in default locations if fist search fail
issue #8988: Adds new enum types (LEFT_CTRL, RIGHT_CTRL, LEFT_ALT, RIGHT_ALT, LEFT_SHIFT, RIGHT_SHIFT) in EventKeyboard::KeyCode.
fix UIText dimension error when set ignoreContentSize to false
Merge pull request #9241 from dumganhar/iss8988-left-ctrl

issue #8988: Adds new enum types (LEFT_CTRL, RIGHT_CTRL, LEFT_ALT, RIGHTALT, LEFT_SHIFT, RIGHT_SHIFT) in EventKeyboard::KeyCode.
[ci skip] Update CHANGELOG