Rename some aspects
Tweak items so that explosions do a subset of main item effects
Add speed to speed glands and fix eyes
Rename HP and Calm refill effects
Add damage bonus and ranged armor bonus aspects
Implement armor and damage modifier aspects
Sum bonuses and maluses for fighting
Overhaul verbs that describe hits
In IAll dialog state, use Enter for any items
Describe the Duel mode as an introduction to roguelikes
Visualize combat even if only one combatant seen
Show full item description when requested

Also simplify the ThrowMod type.
Describe items in context of their container store
Let faction spot trunk creation for any of its actors
Display faction's items and floor items using inventory code
Don't take slots as arguments to itemOverlay
Fix potion of explosion generating shrapnel under source actor
Fix wrong weapon selection for projectiles
Rename body parts to organs
Tweak tests to make stopping and rerunning a game easier