Initial development
Renaming Bitmap in resources to Texture
Creating TextureCanvas2D.hpp file
Resolving mutual relation Element2D - Canvas2D
Doxygen documentation generation added and some mirror changes in
codeExtracter and TextureCanvas2D
begining of OpenGL help implementation and some mirror changes
Remove Makefile, SOGE-obj and Test.
Move project to CMake and adding empty main.cpp files for every now
planned support programs.
In all source files updated header comment to contain only file name and
licence.
Added CMake genereted config.hpp for SOGE library
CMakeLists file splited in to one for every app/lib
README.md add some build information
Remove desktop build system (CMake) and support programs
Add options to disable building of separated parts
Add documentation to openGL.hpp and mirror changes in controlVersion()
Android SDK setup add to README.md
Remove config.hpp.in
Android project files
Genereted with android command line tools
Add config.hpp and edit .gitignore to fit with android project