Editor segment selection, property grid, bugfixes.
More editor work. Entity angles, rudimentary sector selection. Refactoring.
More editor functionality. Revamped selection/movement. Entity movement. More property grid work.
Refactored inheritance. Separated editor actions into classes, added undo/redo history.
Editor UI work, visibility toggles. Added "add sector" and "pan" actions.
Editor: Ability to change properties for selected objects, with undo/redo. Added grid snap. Added automatic portal creation.
Editor: switched to X-Editable & select2, fixed stupid segment selection.
Editor: usability improvements. Added cancellation to actions. Added distinction between segments and points. Refactored some property grid code. Added tool-based workflow. Added cursors for actions. Added shift/alt selection modifications. Added editing of vectors. Fixed ugly sector selection.
Editor: added delete action, added segment material mapping scale options, fixed entity/sector associations, added sanity checks.
Editor: new/open/save/save-as to local storage.
Editor: split/scissor actions and bugfixes.
Lightmapping & shadowing, take 1.
Lightmapping & shadowing, take 2. Also implemented sector PVS.
Lightmapping & shadowing, part 3. Removed broken specular, refactored lighting code, fixed serialization bug. Added lighting to entities.
Update README.md
Added screenshot.
Fixed collisions, minor optimizations, removed broken specular from lightmaps.
Vastly improved collision detection.
Fixed broken lighting.
Refactoring, small optimizations.