Themes: Add ability to apply color filters to composed icons

Themes can include one or more of the following filter tags in
assets/icons/res/xml/appfilter.xml

    <!-- HUE filter
         Integer value between -180 and 180 representing the degree.
         0 = no change
    -->
    <filter name="hue">0</filter>

    <!-- SATURATION filter.
         0 = grayscale, 100 = no change, 200 = over saturated
    -->
    <filter name="saturation">0</filter>

    <!-- BRIGHTNESS filter.
         0 = pitch black, 100 = no change, 200 = 200% brightness
    -->
    <filter name="brightness">100</filter>

    <!-- CONTRAST filter.
         -100 = minimal contrast, 0 = no change, 100 = maximum contrast
    -->
    <filter name="contrast">100</filter>

    <!-- ALPHA filter.
         0 = transparent, 100 = opaque
    -->
    <filter name="alpha">75</filter>

    <!-- INVERT filter.
         Valid values are true or false
         true = invert colors
    -->
    <filter name="invert">false</filter>

    <!-- TINT filter.
         A hexadecimal value representing ARGB
    -->
    <filter name="tint">#ff0000ff</filter>

Change-Id: I2431237dd2766176be16c730020557ce87d623e4
Themes: Fix icon filters clamping to wrong values

Change-Id: Iab3cce465f8bdfd7c30a020fda254728349c5ebe
Themes: Make sure composed icon info is meaningful

We don't want to try and create a composed icon if the parts that
make up a composed icon are not valid or set.

Change-Id: I3d9e7432e4b351de9c0a4e662e028932ee7f08e2
Themes: Fix blurry composed icons

In a composed icon the original icon could be scaled incorrectly
due to a density mismatch resulting in blurry icons.

For example, Grouper has a screen density of 213 dpi but Trebuchet will want to show a larger icon and therefore
requests to the framework to load app icons with a slightly higher density of 320dpi (XHDPI bucket).

When Resources.loadDrawable(TypedValue value, ...) is called, it will use observe value.density. Since the image
is from the XHDPI bucket it will have a TypedValue.density of 320dpi, much higher than the screen's 213dpi, and therefore
loadDrawablei() will configure BitmapFactory to scale down the image to match the screen density. This is not what we want,
so this patch modifies the density value to prevent scaling, much the same way getDrawableForDensity() does.

Change-Id: Ie638c8576872f9115dc029bb4823b50bb31ecebf
Themes: Load missing style attributes from original style

If a theme overrides a style in an app and does not include all
the attributes found in the original, it is possible for the app
to crash because it cannot locate an attribute it is expecting.

To overcome this we need to check the attributes in the original
style's bag and add any missing attributes to the current bag being
populated.  Currently we have only seen one theme that causes this
behavior, but there could be others out there or we may eventually
see this happen in the wild as apps update and the themes have not
had a chance to incorporate the new additions from the app.

Change-Id: Id44aa83a6c58a0b042d2b32171bed5e794352670
Move idmap to frameworks/base [2/2]

idmap depends on libandroidfw, so it should go in frameworks/base.
This follows AOSP which moved idmap to frameworks/base back in
February of 2014.

Change-Id: Ice308a5299a69fd1fbc084a7c76a317c7dec3689
Themes: Avoid NPE when setting text in TickerView

It is possible, with the right timing, to receive an NPE in TextSwitcher
when a notification comes in during recreation of the status bar because
of a theme change.

Change-Id: Ia35ad0346f232df905ecff69158b71f3bf61a163