Updated all the textures from the weird pink to dark blue.
Added a dirty, inefficient way of making a conjured armor piece have the
'enchantment glow'.
Renamed Arcane Wolf to Spirit wolf and changed the texture.
Updated mod entity names in the registry.
Fiddled around some more with spawning particles on spell cast.
Added the Raise Zombie spell and improved the anti-exploit for summon
spells.
Risen Zombies now turn killed villagers and players into Risen Zombies.
Added Spells class.
Made it so that summoned mobs no longer despawn after a certain amount o
time. This limit is no longer necessary due to summoning spells killing
off all previous summons before summoning new minions.
Some name changes.
Cleaned up the model and render classes and set all summoned entities
health pools to 20.
Added Summon Zombie Pigman.
Added the Summon Witch spell.
Implemented Summon Spider.
Added Summon Cave Spider
Added Summon Blaze, however the Blaze doesn't attack and for some reason
its AI is nowhere to be found.
Started working on having mobs drop spell books.
Implemented the spell books dropping from mobs. Might need balance
tweaking and will need additions in the future.