Fix video scale issue in iOS
Optimize FPS control algorithm under Android.
Refactor #5580: Add new file&directory apis into FileUtils
Refactor #5580: Fix Win32 compile issue
Refactor #5580: Fix some issues
Refactor #5580: Add test case for FileUtils' file and directory manipulations
Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into FileUtils_FILE_API
Add VideoPlayer Lua bindings and update bindings-generator submodule
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer

Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
Add VideoPlayer Test for Lua
Upate templates project setting
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer
Remove some auto lua binding files by mistake
Update bindings-generator submodule
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer
add another possible GLFW header location
could add seach path and resolution order path in front.
Add the Lua bindings for FastTMXTileMap and FastTMXLayer,then add related test cases
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_hot_fix
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer

Conflicts:
	tests/lua-tests/src/mainMenu.lua
	tools/bindings-generator
	tools/tolua/cocos2dx_physics.ini