OpenAL initialization, and a very simple test
Started on file loading
Added sound component class and factory functions to OpenALSystem
Added a cmake module for ogg vorbis and expanded it to work on windows
Ogg demux and CMake adjustments
Added the Vorbis decoder logic, a simple resampler, and misc class changes
Lots of decoder changes, streaming to buffers, and working playback
Small changes and cmake module for OpenAL
Got looping music working
Merge branch 'develop' of https://github.com/adam4813/Sigma into OpenAL
Converted all the sound system whitespace to spaces
Added positional sound functions, adjusted resampler to allow variable channels, changed looping to work with short files
Marked methods of GLTransform that returned constants as const
Added RIFF/WAVE loader
Added a stop all sounds method
Merged in all the changes from develop
Minor commit
Merge fixed
formatting fix, Spaces to tabs
Implemented a switcher for fbo depth buffer bit depth