display exception reason during model conversion in output window
cleaning naming convention jToggleButton1 -> enablePostFilterEffectsButton
fix in loading model into opened scene and not preserved view button state (light, wireframe, status etc.)
cleaning commented out code
fix when scene viewer is opened with model and one load another model into scene. Now lookup result is kept and sceneTool can render selection boxes on new loaded model
naming changes: VehicleCreator -> Vehicle Creator, SceneComposer -> Scene Composer
fix for importing blender models with no bone vertex weights
revert private bugfix. Fixed upstream in 939a0b03cac30f0a75d30e1e8be89d61d80d2249
change window names e.g. AssetPackBrowser Window into more meaningful e.g. Asset Pack Browser
update world vectors during bone attachment node creation
fix for cloning Skeleton when there is no Animation
add bone logging information