Web environment now uses the NLSL code in the editors
Patched a bug with ACE and Opal causing ACE's deepCopy to copy Opal runtime stuff and failing
Added a crude form of client side compile error reporting
Uniforms in Ruby now get default values until they're bound. In the web environment, users can set numerical uniforms with a UI; non-scalar uniforms will crash
Now using SASS to style the web environment
Shader uniform folders now only appear in the GUI if there are uniforms to be set