Moved buff into a folder
Created new Buffable type
Generalized DoubleSpeedBuff
Generalized HalfSpeedBuff
Derived Enemy from Buffable
Derived Player from Buffable
Generalized BuffManager
Added required component
Moved buffs into folder
Fixed prefab defaults
Changed bufflist from array to list
Fixed bug that allowed player to move off screen
Added joystick movement
Changed default settings
Controller camera support
Enabled look around ball while locked
Fixed bug

Fixed bug when an object spawned causing it to buff over and over until
nextBuffTime caught up to the current time.
Fixed ever increasing buff wait time
Camera default to locked
Updated Enemy1 prefab