50% flip on matrices when matrix code is not loaded
Working on tests
Seems to now be working.
This seems to be working. Not sure if there is a cleaner way to to do it
(e.g. building transformFlip logic into mergeTransforms)
Whitespace
Turns out this can be achieved just by returning undefined.
Put matrix code test in var
Just return;
Re-establish matrix interface even when tests fail
Merge pull request #154 from rjwright/MatrixHandlerFailover

50% flip for animations involving matrices when matrix code isn't loaded