[TS] Add Defence buildings to the AI
Prevent the creation of Logfiles in the Game Directory
add lore to the description
make carryalls initially lift-off from high tech factories
enable high tech factory welding
fix overlapping shadows
split Hovers from WithShadow

fixes #4508
Revive magenta desert tiles for compatibility reasons
Store the radar layers in a single buffered sheet.
Add a CellEntryChanged event to CellLayer.
Update only dirty radar pixels and refresh every tick.
Optimise actor radar rendering for another significant perf win.
use official Travis csharp support
Vehicles can't move to nearby walled tile #6989
unhardcode the cursor definitions

closes #7074
move carryall to it's own aircraft queue
Merge pull request #7045 from Gishten/bleed

Closes #6989
Merge pull request #7065 from reaperrr/magenta-fix

Revive magenta cnc desert tiles for compatibility reasons
fix the end game dialog not showing which objectives failed

- don't mark everything as failed just because one objective did
- remove fake objectives workarounds for non-playable factions
split Einstein and Tanya survival objectives for clarity

fixes #7068