moved world drawing to background artist
Bacground artist now does somthing... cls
this method failed
sprite can be initilized right now by specifing a size
removed things from graphics that excpected stuf off win32 that win332 cant do
background now draws somthing other than a black box
a part of the level now gets renderd on the right position
camera tofrom does now the inverse
now the backgound works, but it is in black and white
created some abstract art
nolonger fill rect invert x and y
deleted unecisary code
changed stuff
merge
reinserted artist after merge
experimentations with rendering sprite on sprite
split up the graphics class in a window and sprite graphics, with the same abstract graphics interface base
now I have transparancy
I can only draw blackness
did some debuging... and failed