added flipLinkAlign for positioning over linkedTo UIElement
renamed flipLinkAlign to linkAlignInside for clarity in documentation
Merge pull request #80 from racingcow/flipLinkAlign

added flipLinkAlign for positioning over linkedTo UIElement
abilities refactor and renaming (see readme)
performance property refactoring
minor ui, trigger, and animation fixes and enhancements
hierarchy convenience method additions
bug fixes for collision map tile conversion to shapes
added insideLevel method to check if a point is inside the level boundaries
added list of changes for r5 to r6 to README
utilities updates and minor refactor
pathfinding enhancements and bugfixes
minor ability use change
added tile map collisions visualization to debug
collision map bug fixes and refactoring
updated readme for r6dev
pathfinding nodes refactor
player pathfinds as expected to fix #99
adding entities on level build now calling ready correctly
typo fix identified in #99