updated readme for take2 branch
updated the log system (now it works) plus it also has a block thingy
all log status messages are sent though the output funtion to make it easyer to modify output and stuff
just testing something
okay... done testing stuff
fixed the shader class returning wierd statuses, loading multiple files are put into a block
more opengl shader stuff
yay, it wurkz now... i think. Shaders are now held as a pointer because they where being deleted before causing all sorts of problems
merged take2 back into baseFramework, time to fix things up