Updated cPlayer::DoMoveToWorld to send target world's weather info to Player

Fix for issue #1644 
Our code style is to always have braces on a seperate line, like so:

        // Send current weather of target world to player
        if (a_World->GetDimension() == dimOverworld)
        {
            m_ClientHandle->SendWeather(a_World->GetWeather());
        }