Merge pull request #578 from aznhe21/patch-pipes-useable

Close the GUI when pipes destroyed
Fix typo
Temporarily neutered the world destruction potention of Builders until a proper fix is implemented
Updated World Gen to the Event based system

Hopefully I did this correctly.

@ScottKillen could you take a look, I'm sure you have more experiance
than I.
Merge pull request #584 from viliml/patch-6

Fix typo
Update rendering to use the vanilla renderitem- 3d items in pipes :)
Fixed for recent MCP update in forge as well. Refreshed the TileEntityPickupFX code
from the vanilla source. Easier to diff against that source too now.
Fix fuel burning mechanic in EngineIron

Old implementation was not as intended I think. For example, lava as fuel should have outputted 20000 MJ, but actually outputted 20980 MJ.
This was because burnTime's value went 20,19,...2,1,0,20 - so that it had actually outputted 21 MJ for each amount of fuel.
Also, when the last amount of fuel was burned, burnTime would be 20 but fuel would be null, and so would currentFuel so that the last cycle was skipped.
So the actual output of some fuel was:
powerPerCycle * ((amount - 1) * (totalBurnTime/1000 + 1) + 1).
There probably are better ways to fix it but this is what seemed best to me.
Update README.md
Merge pull request #590 from snyke7/patch-2

Fix fuel burning mechanic in EngineIron
Created BC tab for creative inventory. (Yes, finally.)
Added a helper for merging stacks
Sanity checked for itemstacks returned from extract. (NPE check) Fixes #601
3.4.2 build.
Added onBlockPlacedBy() wrapper to BlockGenericPipe and Pipe
BC Version check now threaded, will attempt the check 3 times, waiting 10s between failed attempts
Registered Pipe items with FML

This will cause the mismatched id warning to display once for existing
worlds. It should be ignored.
Merge pull request #581 from bculkin2442/master

Proper PR for issue #563 - dont make me fix it next time
Fixed last commit cause the PR was lazy
Added a failure check by https://github.com/nallar
Merge pull request #605 from viliml/patch-10

Added a failure check