https://github.com/toji/building-the-game/
implemented skinning animation
add loader
bug fixed
refactoring
node hirerachies
will parse gltf
move attributes of node into mesh
gltf
bug fixers of load gltf,  but there are some bugs for display texture
improve texture building
bug fixeds
flip texture
support the old version of GLTF
fix a bug
try to parse skeleton
try try try
render ogre
render render render
no set parent of child for mesh