Began refactoring the server (read more)

* deleted the enemy and combat stubs
* encapsulated the character and account stubs

TODO:

* The remaining managers should be singletons
Encapsulated RoomData, did some other refactoring
Merge branch 'develop' into refactor-server
Recoded the pager to use lua registry functions, needs testing
Minor preemptive bugfixes
Added glue functions to set the pager triggers
Minor tweaks
Implemented the new system in the startup script, needs testing
Project builds, and runs with no obvious differences
Merge branch 'refactor-server' into develop, read more

This branch connects unique functions to the indevidual pagers, hopefully
allowing multiple different rooms in the future. That of course, will
require more work, but hopefully I can get that done soon.