Fixed DPI scaling issues with tilebuilder
Reimplemented TraitsInConstructOrder()
Added missing trait dependency
More Crate PowerUps

Update misc.yaml

Update misc.yaml
also measure render performance bottle necks

closes #4133
Prevent crash dialog from popping up when the game restarts

Fixes #6887
Add support for per-tile minimap color and height/ramp type.
TileSet cleanups.
Rename TileTemplate -> TerrainTemplateInfo.
Load tmp(ts) ExtraData for cliffs etc.
Work around the undesired R8 terrain sprite offsets.
Convert TS terrain height, ramp, and minimap colors.
Introduce TerrainTemplatePreviewWidget.
Add System.Core reference to OpenRA.Mods.Common.csproj for Linq
Shortened Stealth Raider Code
Merge pull request #6855 from pchote/heightmaps-part-one

Add groundwork for heightmapped terrain.
Moves a few start location/spawn traits to Mods.Common.
Adds Mods.Common usings where necessary.
Merge pull request #6894 from reaperrr/common06

Moved a few start location/spawn traits to Mods.Common
Merge pull request #6710 from huwpascoe/depends

Fixes #3160
Fixes #3568
Fixes #4894
Closes #6701