Added hidden object support
Added flash primitive action
PropInfo now displays object name when no renderer
Added personal_strategy/2.

To allow characters to have their own strategies and tasks.
Added macguffin kind
Implemented spatial search
Added per character goals and pending tasks
Fixed generation bugs, expanded unit tests
Added mental_monologue/1 task
Added normativity check to follow_command

Now complains that an imperative is “weird” if it doesn’t type check.
Added private knowledge and goals to Kavi