Give Gloorx's vaults a pair of curse skulls.

Yes, I know, defiling a pure-ish late chunk of the game with more
summoners and adding more torment, whatever. Outside of Gloorx
himself, and a sparse sprinkling of shadow demons, the levels trend
towards a heavy focus on melee. While Executioner spam is unique,
it can use some support, and thus the one sparsely used undead
that probably doesn't need to go into Tartarus is spared for Lord Vloq
here. Most of the placements aren't very close to said fight, anyway.
Adjust skill titles

Replace some bad ones with some less bad ones; re-order others.
Op & Fe bladehand tiles
Don't hide felid hand slot tiles when using bladehands
Lift a repeated expression.
Mark ?vuln as dangerous
Re-enable gh/vp food acquirement
Remove chaos attacker miscasts

While definitely Xom flavored, this is a bit of a cheap way to kill characters.
Players should lose because they screw up, not because we think it's funny that
they lose.
More chaos miscast removal