add Wire.fxb, and load in game.cpp

Added a 3D model for the wire. Loads the wire along with the breadboad
in game.cpp as well.
Resize breadboard and wire, adjust camera position
Merge remote-tracking branch 'origin/master'

Conflicts:
	StarterKit/StarterKit/StarterKit.Shared/Game.cpp
	StarterKit/StarterKit/StarterKit.Shared/StarterKit.Shared.vcxitems.filters