functional but simple guessing game

I can see two spots where there is what could be considered extra whitespace:

1. Around the “ = “ at var favorite.
2. The accidental tab stop in var	response.

Comments
1. This is a convention I picked up on Codecademy. Is it weird or problematic?
2. Typo; I should have caught it and fixed it.

These are not big issues WRT to the functionality of the program, but at the same time, they detract from the overall presentation, and I place importance of overall presentation. That’s a big part of what I want to learn in the next few weeks: how to write code that not only works efficiently and reliably, but looks good, too, such that the stylistic conventions are in line with current practice, and also display a visual sense of command and awareness. 

For instance, in updating the Sublime prefs yesterday, I learned how there is apparently a lot of disdain out there for the big tab stop. I know how being out of tune with even a detail like that affects the way others perceive your work.

On Aug 5, 2014, at 2:00 AM, Brook Riggio <notifications@github.com> wrote:

> In guess-game.html:
> 
> > @@ -0,0 +1,27 @@
> > +<script>
> > +
> > +var guess;
> > +var favorite = "4";
> > +var	response;
> What's this extra whitespace?
> 
> —
> Reply to this email directly or view it on GitHub.
>