made changes, entering debugging mode
Getting all the way through make except for it isn't finding NiTE2 for some reason
now making - just required an environmental variable change
disregard last commit - changed back the makefile so that it works when you use the SetupDevEnvironment.sh script
about to pass around actual vectors instead of pointers to them
this is correctly seeing that there are no skeletons
printing out multiple players; now going to actually send it
now tracking N players
now correctly sending skeletons; it was copying a single one befoer