Working on fixing up QuestInterface to make multiple parsers work together in harmony, need to fix up Embperl parser next
Merge from master
Partial perl parser rewrite, want to make it cleaner and have it match the interface
Merge from master
Parser stuff, fix for GetSpawnKillCount + item_tick
Merge branch 'master' into lua
perl changes
Perl parser works, still needs a little cleanup
Cleanup perl parsers
Lua work - loading works, I think checking for sub works.  Calling subs is in the beginning stages and binding is starting
...trying out boost with luabind
Lua work on api - entity and mob, lots more to go
More lua work - changed how i get return values off the stack and do calls
Missed a file save
More lua work - more mob implementation
Merge branch 'master' into lua
Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive
Cleaned up lua glue macro a bit
Lua - basic npc quests work and i need a damned break for a bit
more lua, gonna work on single interpreter soon