Add check for load failure in MeshShape.cpp
Log initialization failure of SceneElment in Scene::addSceneElement.
Postpone check for valid OdeState in DeformableCollisionRepresentation

The mesh held by DeformableCollisionRepresentation must match the one
used by PhysicsRepresentation.

However, DeformableRepresentation won't load the mesh until its own
'doInitialize()' call.

The order of 'doInitialize()' call on DeformableCollisionRepresentation
and DeformableRepresentation is undefined.
Add assertion on OdeState returned by DeformableRepresentation
Include header in ApplicationData.h instead of forward declaration
Correct the copy of 'Data' to binary source folder.