project setup, first dummy udp code from a tutorial
first primitive network communication
added client inputsystem using ois - init only so far
extended and restructured NetworkClient
renamed inputsystem to inputfetcher, fixed some compile issues (unfinished changes)
Update README.md

A bit more description in the Readme
renamed client to networkclient
Began implementing input fetching framework, beginning with mouses.
First working input transfer for mouse.
Renamed network/server and moved cpp files to implementation.
Stronger adaption of ezTime classes - renames in files and classes.
InputManager updates and mouse polling.
WasButtonPressed/Released events for mouse.
Updated testapplication to display all mouse buttons.
Better, template based design for several InputManager functions.
Will lead to less code duplication when implementing other devices.
Added WasDisconnected/WasConnected
Some renamings & namespace removal.
Several bugfixes, additional assertions and simplifications.
Also renamings and fix for vs120 release mode.
Important bugfixes, multiple mouses via network should work now.
Added network/host endianess conversion (was ignored so far).
Removed old sleep command in client (deprecated testing purpose). Fixed connection state on first conntact.
renamed testapplication to test_console
Added sfml based demo.
Moving dots, currently mouse only.
split up code of sfml demo