Project created.
ComPtr added.
RGBE loader added.
HDR texture creation.
ShaderResourceView for HDR texture.
Merge branch 'feature/rgbe-loading' into develop
RenderTargetView for RGBA texture.
Temp file saving.
Merge branch 'feature/rgba-texture' into develop
Dummy vs/ps.
Buffers for 2 triangles.
InputLayout creation.
Triangles drawing to call a shader.
Render states.
InputLayout bug fixed.
Actual RGBM encoding.
Merge branch 'feature/shaders-encoding' into develop
Tga saving.
Own texture saving code.
Merge branch 'feature/tga-image' into develop