Initial commit
Added support all functions in SDL_error.h except SDL_SetError()
and the macro SDL_InvalidParamError() which uses SDL_SetError()
Added support for all function calls in SDL_video.h and SDL_render.h
Moved GLContext type to sdl.go (from structs.go)
Can now draw SDL primitives such as lines and rects
Updated main.go
Split different parts of SDL to different files
Added support for handling Events. Plus some fixes.
Fix minor formatting issue
Added support for read/write operations and audio
Split constants.go to different files
Started working on SDL_surface and SDL_mouse
Added support for SDL_Surface
Made RWops more 'class-y'
Use Go functions instead of C functions
Added support for SDL_mouse.h
Added support for SDL_keyboard.h, SDL_keycode.h, SDL_scancode.h
Removed pointless Window struct definition
Split structs.go to different files
Added support for SDL_rect.h