Merging char-refact part 1

This is just a temporary not totally nor functionnal merge of char-
refact.
DO NOT use for prod unless edit.
Merge remote-tracking branch 'upstream/master'

Conflicts:
	src/char/int_quest.c [Manually fixed]
Cleaning few thing while bored in class...

-TODO harmonize while(next) packet parsing
Move and clean few more thing around

Testing refact, looking good for now.
Updating Makefile

Cleaning out ligconfig creation rules, use of archive and use of
variable to avoid duplicate.
Fixed some return value for next parsing

next==-1 to avoid parsing was mistmatchingFIFOSD_CHECK that was using 0
for same purpose.
To avoid all confusion 0 is now used to said to not continue parsing.
Fix 0x2b0e pointing to wrong parser.
Cleanup unused function
Upd Makefile

Fix small typo in intif.h, ifndef was being unused.
Upd Makefile to simplify libconfig inclusion
Merge remote-tracking branch 'upstream/master'
Implemented Wolfchev's Laboratory instance. (credits: Hercules 1a477c4)

Signed-off-by: Euphy <euphy.raliel@rathena.org>
Bug Fixes
* Fixed Extremity Fist sliding issue getting players stuck in un-walkable cells. (bugreport:8949)
* Updated Cursed Circle against the target behavior.
* Updated Tinder Breaker snap behavior.
* Fixed Crush Strike to work with Auto Counter. (bugreport:6919)
* Fixed Fire Expansion - Acid skill animation.
* Fixed Spider Web not trapping targets. (bugreport:8958)
* Feint Bomb cannot be used on top of Land Protector.
* Fixed Slow Grace movement speed penalty. (bugreport:8946)
* Updated Camouflage to official effects.
* Fixed Beyond of Warcry decreasing critical rather than increasing.
* Fixed Zephyr flee bonus to be a solid 25 increase.
* Decrease Agi, Quagmire, Slow Grace, and Adoramus are no longer affected by SC_SPEEDUP1.
* Fixed Warg Strike to be a weapon attack type. (bugreport:8917)
* Fixed Explosion Spirits to double SP regen tick rather than halve SP regen rate. (bugreport:8936)
* Fixed Millennium Shield, Crush Strike, and Refresh having their cooldown values in the wrong field. (bugreport:8957)
* Cleaned up the status change table for 3rd class skills applying/removing SCB's that should/shouldn't be calculated.
* Updated Saturday Night Fever to official effects.
* Updated Berserk damage formula for renewal versus pre-renewal.
* Fixed Masquerade - Laziness not reducing movement speed.
* Updated the behavior of Frigg's Song.
* Updated Light of Regen, Xeno Slasher, and Silent Breeze skills.
* Updated several Homunculus S skill cast values.
* Deadly Infect will now only spread for short ranged attacks.
* Abundance and Guillotine Cross Poisons no longer overlap.
* Fixed Upheaval and Cursed Soil not giving their respective Max HP bonuses. (bugreport:8951)
* Fixed Solid Skin not giving DEF bonus.
* Fixed Stealth Field to properly hide players.
* Burning now reduces MDEF and has an icon.
* Updated the way skills that give equipment attack are calculated. Thanks to exneval.
* Updated the official item delay message.
* Cleaned up some other issues/left overs.
Applied remaining effects for Vellum weapons. (bugreport:7986)
Follow up to 89ef868 to fix compile issues.
Bug Fixes
* Cleaned up Weapon Research and Cart Revolution bonuses.
* Added missing Hit bonus for Training Axe.
* Removed an extra check for Research Fire Earth.
* Updated Dragonology race bonuses rate for renewal.
* Fixed Knuckle Arrow sliding effect.
* Bows should not get a refine bonus.
Bug Fixes
* Fixed a typo in a define. Thanks to exneval.
* Fixed a potential crash with Ankle Snare. (bugreport:8977)
* Fixed a potential crash with Explosion Spirits SP recovery. (bugreport:8978)
* Cleaned up Fire Expansion - Acid, Varetyr Spear, Kunai, Dark Crow, Counter Slash, Taekwon Kicks, Freezing Trap, Weapon ATK Element bonus, and Force of Vanguard damage formulas.
* Added missing Research Fire Earth VIT bonus.
* Fixed some potential issues with ATK calculations. Follow up to 89ef868's battle calculation cleanup. Thanks to exneval.
* Another follow up to 89ef868 to resolve Extremity Fist sliding effect.
* Various clean-ups.
Bug Fixes
* Added missing feature flag for the Auction System. (bugreport:8980) (Hercules 646f7e2)
* Some more clean ups to skills that have a sliding effect. Thanks to exneval.
* Adjusted Flash Combo damage for renewal.
* Moved Explosion Spirits timer and added extra check to avoid map server crashes.
Follow up to 577079b to fix compile errors.
Added a few missing 'changequest' commands to Alchemist job quest. (Hercules 4b4e573)
Minor cleanup in Wolfchev's Laboratory script.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
Modified status_calc_* to support multiple options. (Hercules 6f77d07)
* Added 'missing' items:
-- kRO 2012-07-16
-- kRO 2012-25-25
-- kRO 2012-08-01
-- kRO 2012-08-08
-- kRO 2012-08-15
-- kRO 2012-08-30
-- kRO 2012-10-10
-- kRO 2012-10-17
-- kRO 2012-10-23
-- kRO 2012-11-07
-- kRO 2012-11-21
-- kRO 2012-11-28
-- kRO 2012-12-05
-- kRO 2012-12-09
-- kRO 2012-12-12
-- kRO 2012-12-18
-- kRO 2012-12-27
-- kRO 2012-12-30
-- kRO 2013-02-06 White Day's & Valentine Day's Event
-- kRO 2013-02-15
-- kRO 2013-02-27
-- kRO 2013-03-20
-- kRO 2013-04-03
-- kRO 2013-04-17
-- kRO 2013-05-22
-- kRO 2013-06-05 Ep.15.1
-- kRO 2013-06-19
-- kRO 2013-06-26
-- kRO 2013-07-24
-- kRO 2013-08-21
-- idRO last updated on 2014-04-23
* Thank Ziu for the kRO translation files

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>