Add voxel-bucket; Update voxel-furnace, voxel-land, voxel-recipes, voxel-use

https://github.com/deathcap/voxel-bucket

deathcap/voxel-furnace@9c6328dfa6230eb100c4d1bcb21f54e89731515e Lookup smelting fuel from voxel-registry. Ref GH-4
deathcap/voxel-furnace@2c511b08dabc0fe48f25bdd16a70c839a9e1d812 Add smelting cobblestone -> stone
deathcap/voxel-furnace@e669429bbe197276b9394f91843b917f64192b92 Smelting recipes in voxel-recipes. Closes GH-1
deathcap/voxel-land@822a966ed6859987c5a60a02453dcf04e88a3cc9 Add fuelBurnTime to coal item for voxel-furnace
deathcap/voxel-recipes@571e0cca0603988762946f459efb19a25c032f1d Add smelting recipes support, for voxel-furnace
deathcap/voxel-recipes@8fb92922bfaa1304c09a264f8cbe38232872e9a3 list -> craftList, since there are other recipes besides crafting recipes
deathcap/voxel-use@1c6d1026439a8977baa7d1b77e31863f209d0655 onUse() can return an ItemPile to replace held item
deathcap/voxel-use@351d598b766d52dcce476e9c46092fd298e6f451 Pass target to onUse()
deathcap/voxel-inventory-hotbar@f593b1cf6a283364ee5f2f55f98bd830fe7ca317 Add replaceHeld(), replaces currently held item pile with another

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Water transparency - Update voxel-bucket, voxel-texture-shader, voxel-workbench

deathcap/voxel-bucket@527bb63b65bc2f59ea5810b7354880e8164a9830 Add item display names
deathcap/voxel-texture-shader@dac4209747a02d82355bbb6c5f8632cc4c68913a Fix alpha transparency; use transparent material params. Closes GH-7
deathcap/voxel-texture-shader@3f2a56e062f69d0428e7f46c8f3c752bd85a5289 vim hack to fix bouncing on percent key to jump between matching brace pairs; gets confused by embedded glsl
deathcap/voxel-texture-shader@31239bce6a4f82a2cbdb795097d0e4e6cb9b9f98 Pass ShaderMaterial type in animate(). Closes GH-6
deathcap/voxel-texture-shader@5fda55d0857f18a9f7c8ecac7c0ac846f827e433 Move materialParams out of this.options
deathcap/voxel-texture-shader@2e1db37c303bd176fe722fcd49bdc3be39fc6c79 0.1.1
deathcap/voxel-workbench@bcc90ee30f25a48dc45dfb073b43e079563a5876 Align into thirds, so crafting grid is perfectly centered.  Ref GH-2
deathcap/voxel-workbench@28ffcd083316018a501fd2be3a5949c10008160f Change to use flexbox for inventory alignment. Closes GH-2

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Transparent mesher (transgreedy) - Update voxel-debug, voxel-engine, voxel-texture-shader

deathcap/voxel-debug@860e2c14565d6a26009cc8e6e4a9343a60ba173e Change to transgreedy mesher default
deathcap/voxel-engine@7d9d7ff0ec8b8f6b7f86bc85f5290ec32fa91875 Use transgreedy mesher, fixes voxel transparency
deathcap/voxel-engine@2e35ba372cdc994f9f1c60a061fe6230766d5ae3 Update voxel, voxel-control
deathcap/voxel-texture-shader@e194b20fe04a4194792048d35031bac0f12f0b53 Add getTransparentVoxelTypes() for transgreedy mesher
deathcap/voxel-texture-shader@02f0d30d25be3dcd3edad469e8d64d45b5d012dc Revert "Change this.transparent data structure from array to dict to match transgreedy mesher"
deathcap/voxel-texture-shader@7963475bf0d49c9a8ddd789cd4d6fc8ea39f6046 Change this.transparent data structure from array to dict to match transgreedy mesher

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Merge branch 'master' into gh-pages
Regenerate bundle.js using deploy.sh