Started implementation of a bullet system to allow the player to shoot a bullet
Added and edited a Bullet class, I edited the size of the triangle and where it is facing so that it is facing forward for when it is shot
Have been able to implement the bullet object into the game and allow it to "shoot" from the players position into the enemies
Implemented collision detected between the bullets and the enmies and they now "Die" when they collide. bug with my cleaning function; assets are not destroying themselves when they die