Small electric engine, small 1 cylinder 2-stroke engine
Little metal tank
Tweak
Tweak 2
Tweak 3
Override move cost check when we're pushing a vehicle.
Reformat some stuff.
Don't spawn teleporter rooms on the ground floor of labs.
Print start location by name rather id
Fix 'allways true' condition
sendRadioSignal() second arg allready std::string
Astyle advanced_inv.cpp
Move the definiton of game::advanced_inv into advanced_inv.cpp

Removes include "advanced_inv.h" in game.cpp, as it is otherwise not needed and makes compiling changes in advanced_inv.cpp faster.
Change default key bindings of adv. inv. to match the displayed numbers.

E.g. north is 8 - compare to the number pad.
Fix uimenu not checking for a valid initial selection.
Fix the advanced inventory.

Rewrote some of it and extracted the code into several functions.
Introduced some more enums instead of const values.
Make category headers on each page of the item list.
Added documentation.
Code simplification in iuse.cpp
scope reduce
Optimize size operation
fix wrong copypaste