Modify addRemoteVessel loading throttle to account for instances where UnityEngine.Time.realtimeSinceStartup hasn't been incremented
Fix MySQL error in DB optimization due to derived table having no alias
Implement message queueing priorities. Should fix #517, and possibly all of the player list disappearing bugs.
Merge pull request #530 from godarklight/message-queueing

Implement message queueing priorities. Should fix #517, and possibly all...
Various connection fixes
Merge pull request #534 from godarklight/connection-fixes

Various connection fixes
Fix #542
Allow MySQL DBs to utilize connection pooling in order to ensure only one query is active per connection
SQLite doesn't play well with this and so will keep the single-connection behaviour. Lots of teh ugly which I'll take up with PhonicUK
UDP now listens on the same ip and port as TCP
server with autoHost now can be stopped
command logging
Merge pull request #545 from dazoe/fix-udp-address

UDP now listens on the same ip and port as TCP
Merge pull request #549 from ruarai/master

Fix for two small issues
Fix "connection already open" issues for MySQL now that pooling is available
The ugliness of this patch pains me, but it works and we can clean it up after 0.1.5 is out
Send scenario updates after vessels during a sync to ensure client's local career modules are instantiated, fix scenario modules that aren't already loaded won't be instantiated in client, add some debug messages.
Seemingly fixes #550
Drop SharpZipLib for System.IO.Compression. Fixes #544. Appears to fix #555.
Merge pull request #559 from godarklight/sys-io-compression

Drop SharpZipLib for System.IO.Compression. Fixes #544.
Updated monomake script to include mysql support
Merge pull request #561 from dazoe/update-monomake

Updated monomake script to include mysql support
Fix #488