`setRemoveWhenFarAway(false)` for farmed mobs
Use correct option: value for startup
If using Multiverse, don't set `animals false`
Bump beta version to 3
Instead of setting animals/monsters false, set their spawn rate to zero
Add WorldGuard region with higher priority to farm, stable and village rooms to allow mob spawning
Add command to update Multiverse spawn settings for TARDIS worlds
Only reload Multiverse once
Refactor method name to something more sensical
Add a message to the player if the TARDIS _Zero_Room world has not been created
Use our own anti-build methods, as WorldGuard's do not achieve the desired result
Get and set TARDIS mob names, and saddled pigs if necessary
Update TARDISHorseSpeed dependency for CB 1.7.5
Don't forget to name villagers
Add minecarts, boats, lighter and spawn eggs to `no_place` items
Add some better messages when Advanced Console use is required
Add `wg_flag_set` and `external_gravity` to `/tardisadmin` command
Better antibuild
Set `mobs.block-creature-spawn` for TARDIS worlds
Don't set `setCustomNameVisible()`, the defaults are fine