moved run script build phase to top (ensure that genreated projects are picked up by current build rather than next build)
SB: change SK plugin nodes to use cocos nodes directly, removed intermediate classes
sb pbxproj update: removed unused SK plugin classes
SKPROJECT updated to work with renamed/updated SpriteBuilder+SK project
disable anchorPoint for SKLabelNode
updated default Sprite Kit project
SB+SpriteKit reference updated
gitignore: ignore all contents inside /Generated/*
updated SK default project
update SpriteKit submodule
fix drag & drop of images crashing
fix default project template not using SKNode for root nodes
fix SK color node incorrect size, map scale to size
updated SpriteKit submodule ref
fixed child node position behavior: in Sprite Kit mode child nodes are centered on parent's anchorPoint
publisher: append Cocoa style suffixes depending on resolution for Sprite Kit projects

Sprite Kit won't recognize a "hd" file unless it carries the @2x suffix. This fix appends @2x, ~ipad and @2x~ipad suffixes for phonehd, tablet and tablethd resolutions of published image files.

A corresponding fix in CCFileUtils (SpriteBuilder+SK) was also necessary to make this work.
update SB+SK submodule ref
label: alignment modes, implemented baseline vertical alignment
updated SK reader submodule ref
Merge pull request #290 from KoboldKit/develop-steffen

SK mode: lots of bugfixes