First commit
Refactored and documented mocugame.js

Signed-off-by: Mocuto Oshi <xmocuto@aim.com>
Refactored and documented code

Signed-off-by: Mocuto Oshi <xmocuto@aim.com>
Refactored and documented code
Refactored and documented code
Refactored and documented code
Finished documenting MocuGame Library.
Fixed MocuEmitter
Fixed MocuSprite
Fixed All kinds of shit
Finalized particle effect example.
removed getters and setters as they do not work.
Changed .gitignore
Fixed bug with Polar Movement code. Updated gitignore
Added starter code for MocuTilemap, MocuTile, and MocuCamera
Added tilemapString parameter to MocuTilemap constructor
Fixed missing semicolons and life/deltaT related issue.
Added MocuTilemap class and MocuTile functionality.

Changed animation so non-active objects still animate.
Changed time step system to accumulator based.

Fixed collisions.
Changed time step system to accumulator based.

Fixed collisions.
Fixed bug related to restitution and infinite bouncing.
Changed the order of which motion-related variables are applied: Now acceleration is applied to velocity before velocity is applied to position.
Rudimentary changes