not sure if it's correct, but it doesn't crash.
modified macros to automatically retrieve the entitymanager system from the world. not very safe, but convenient.
cant remember whats different in this one
shrug
moved include to source file
world now calls functions on systems in the order in which they were intially added
wrote array and map abstract data structures
created events, they function sort of like components (list event type in eventlist header, events themselves are handed with a void *ptr)
inital commit of eventmanager
added eventmanager
empty again