Update entitySelectionTools to use camera position/orientation instead of avatar
Fix right/left stretch entity tool
Fix entity tools focus not always using latest entity position
Adding the Batch class to GPU
Adding the Batch class to GPU and fixing the compilation issues
Merge branch 'master' of git://github.com/highfidelity/hifi into entity-tools-new
startign to record all the gl commands in the Batch
Allows Windows users to put SDL2 folder in %HIFI_LIB_DIR% folder (see BUILD.md for info about %HIFI_LIB_DIR% environment variable)
Remove nodes with no opaque elements.
removed duplicate hints entries
Networking fix.
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
Basic network simulation for metavoxels.
First headMove "no-barf" version with lean/nod to walk, turn
Moved the new hints to HINTS, thanks for the hint @birarda
Merge pull request #3624 from thoys/sdl2-find-hifi_libs

Allow "%HIFI_LIB_DIR%/SDL2" for SDL2 path on Windows
Merge pull request #3627 from PhilipRosedale/master

First cut, Oculus headMove with warping
FIrst working version of the GLBatching system introduced in the MOdelrendering path
qerge branch 'master' of https://github.com/highfidelity/hifi into temp0

q Please enter a commit message to explain why this merge is necessary,
Improved version of headMove with timed target reveal