code changes (1)
cleanup #1
cleanup #2
cleanup #3
cleanup #4
cleanup #4, opened up raincoats for modders

Modders can now add their custom raincoats for the mod!
added tantalum pickaxe texture

also previous commit is not the cleanup #4, but actually #5
updated avis cape textures
cleanup #6, added EntityItemTantal

all tantalum items will be fire-proof
hopefully fixed the worldgen
Worldgen is now event-driven
cleanup #7
cleanup #8

split some stuff into their own registry classes
using now Forge's config manager instead of my own - it's much more
flexible and advanced
cleanup #9, updated packet system

now requires Java 7
cleanup #10

changed all Exception catches with Throwable ones
added a sword (will be expanded)
github fucked up, recommitting cleanup #10
some worldgen stuff fixed, update to 1.7.2 #1

worldgen was random, even when using the same seed - fixed
build.gradle updated to 1.7.2 version