Change CubeGeometry to BoxGeometry in the docs, and move old CubeGeometry docs to the BoxGeometry page
Trailing whitespace
Import distance for lights
Minor clean up.
r68dev
BufferGeometry: Check and report NaN cases in computeBoundingBox/computeBoundinSphere.
Updated builds.
Merge branch 'BoxGeometry-docs' of https://github.com/IceCreamYou/three.js into dev
Merge branch 'ImportLightDistance' of https://github.com/DieBuche/three.js into dev
Fixed minecraft examples.
TypedGeometry needs to be able to support dynamic sized geometries somehow...
WebGLRenderer: Frustum cull everything.
Updated builds.
Docs: Removed wrong code pattern in GridHelper and other minor clean ups.
Editor: SkinnedMesh basic support.
Minor clean up.
Refactored AnimationHandler.
Editor: Improved SkinnedMesh animations support.
ColladaLoader: Increased maxbones to 64.
Updated builds.
Fixed webgl_animation_skinning_blending example.