Parse API (Android only atm) added; 1st pass with only Push Notifications intended for now
Fixed incorrect function in Parse Java
Native Parse added for iOS, but not functional as I can't figure out how to get Loom to find the Parse.framwork :/
Added LoomApplication class to Android so we can initialize Parse right away on App startup, and not only when the LoomDemo Activity starts.
Got Parse.frameowork found properly by CMake for iOS, but it requires FacebookSDK to link... :/
Additions to native Parse functions to support pulling Installation data for calls, and to write to the custom userId Installation property from DoubleDoodle.
Some Parse Native code cleanup and stubs to build for iOS as well as missing dummy Strings.xml entries for Android building
Parse for iOS needs FacebookSDK to build the framework :/
Parse building for iOS
Proper centralized Objective C Parse implementation for iOS.  Removal of unused Parse startUp() and proper checking for if Parse was initialized or not.
Native Parse API working with Push Notifications for iOS!
Fixed Android Parse bridge error
Minor Parse for Android cleanup
Fixed potential Parse const char* return error for iOS
Moved location of Parse to be in loom.social from loom.platform
Changed Native Parse 'hasInitialized' to 'isActive' to conform to the standard set in Facebook and Teak
Loomscript access for Parse isActive function
Merge branch 'master' into LFL-LOOM-ParseNative
Merge commit '1c320d06a3f18ad1250c0eabe627739fbe6b1f51' into LFL-LOOM-ParseNative
New JNI getEnv() method for Sharing