added forward OnRPGPlayerDeath(victim,attacker);
added OnClientPutInServer(client)
added OnRPGPlayerDeath global function
added TF2_RPG_000_OnPlayerDeath_Forwards();
small bug fix with name TF2_RPG_000_OnPlayerDeath_Forwards();
edited hOnItemGain and hOnItemLost 's CreateGlobalForward hook information
added MenuDrawType to draw disabled / default depending on if the player owns the item or not