Added an event bus

- Will be very useful later
Added some managers

- Seemingly trivial, but inject them with @Wire and bam, getting resources is easy
Added various events from my other project
Added various systems from my other project

- May not have been exactly reproduced
- Anything specific to my other game I stripped or commented out
- Excuse anything that looks a bit silly
Created the first screen

-It has nothing in it yet
Added some content

- A fine-ass light cycle
- A basic texture atlas
- A TexturePacker file (unless you wanna spend $40, only I can edit this right now)
Loading assets at the beginning
Removed wallCamera from CameraManager
Created a CollisionSystem and CollisionComponent

- They don't do anything yet
Set the FPS of the game
Adjusted the camera sizes properly

- Before, one pixel in world space was as big as the screen
Added systems and managers
Added an entity

- Just a simple cycle that moves northeast
Added some components

- And a motion system
An empty text.properties
Merge branch 'conscou' of https://github.com/JesseTG/MachCycles into conscou

Conflicts:
	core/src/com/corundumgames/mach/MachCycles.java
	desktop/src/com/corundumgames/mach/desktop/DesktopLauncher.java