[Core] Fixed some build warnings with VS2013
[Core] more vs2013 build warnings resolved
[Scripts] Temple of Ahn'Qiraj - AT Battleguard Sartura. scripted AT in front of AQ40's suppression room and puts you into combat with Battleguard Sartura, you are not allowed to skip her.
[Scripts] Temple of Ahn'Qiraj - Areatrigger 4052
* code overhauled
* added missing case OnCreatureCreate
[Scripts] Temple of Ahn'Qiraj - Areatrigger 4052
* code overhauled
* added missing case OnCreatureCreate
[Scripts] Added Onyxia Warder
[Scripts] Corrected filename
[Core] Added additional dependancy to scripts build
Updated DataDir & Enabled console access

Will allow you to input commands into the console window.
DataDir change will allow maps folders to be directly located with the server files.
[Scripts] Further merging of Scripts into the core. Scriptdev2.conf settings are now part of mangosd.conf and scriptdev2.conf no longer exists
[Tools] Fixed some compiler warnings
Core/Player: Updated Player::SendInitialSpells() from a hacky version to a better version. Thanks to TC.
Core/Map Builder: Fixing Transport Maps
Fixes the case warnings. Need to find more case Ids for the transports.
Project/Build: Fixed Loading Issue with Ace Wrappers. Incorrect renaming was used.
Player/Dueling: Fixed a possible crash when players are done duel.
Core/Player: Added a race/class combination, to make sure the race/class are valid before the character is created.
[Core] Fix VS Build issues
[Core] Added code notes back into source
[Core] Fix compile error after cherry pick
[Core] Minor vs build fixes
Project/Build: VC12 loading both VC11 and VC12 Ace Projects.