Starting new branch or thrust issuess
UPdated the Code to be a little cleaner but still has issue where excess/left over thrust from a non-perpendicular travel path causes ships to spirograph around end point never geting in to stopping distance.
Looking at the Foce lines of whati calc the Force to be be fore normalizeing it.
Added New prefab Files
Movement paradime finished for intercepters.
Still need one for Capital ship.

Next work on Colisons.
Merge remote-tracking branch 'origin/Vector_Math_instead_or_Angel_Math'

Conflicts:
	FaceTheMouse2D/Library/CurrentLayout.dwlt
	FaceTheMouse2D/Library/ScriptAssemblies/Assembly-CSharp.dll
	FaceTheMouse2D/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	FaceTheMouse2D/Library/assetDatabase3
	FaceTheMouse2D/Library/metadata/62/62536a6d5922b12478294f27b7292141