[FEATURE] Added npc relations getters/setters
[FEATURE] Added FavorExpression
[FEATURE] Added text changes based on mood
[REFACTOR] A bit of leftover code...
[DOCS] Method comments for new stuff
[BUGFIX][FEATURE] Updated Duncan's script and fixed logic errors
[FEATURE] Shop tabs can be excluded for players
Adds gift giving
Change methods to props
Undid resharper's mess
Devcat spelling FTW
Added item tastes
Added score calculation for gifts
Updated some values based on additional research
Moved Greet() into StartConversation
Added keyword response
Moved tab visibilty checks.
Merge branch 'master' into npc_relations
More tweaks based on Live.
Moved Greet back out of StartConversation