Testing let's hope nothing breaks
Fixed it more. Yay!
Added adjacentNodes method
Added method skeletons to Map class
Added descriptions to all functions
Added and implemented isBlocked() routine
Added main() to Game to allow program to function, also added currentMap variable.
Updated check obstruction, too much work being done in route class rather than map class. Included code needed for Map.checkObstruction() in comments in the function.
Added findTotalDistance to route.
Fixed capitalisation on function parameters. Removed functions related to obstacles from Route.
Removed findObstacles, added retrieveNode function.
Changed nodes to listOfNodes.
Updated Route Constructor
Added toString() to Node and Route. Added some basic tests in Main()
Deleted obstacle class.
Deleted bonus class.
Added players details to Game.
Variety of small changes
Removed tests, began to come up with game logic
Implemented further game logic and necessary methods in player
Implemented further game logic and necessary methods in player