[server] correctly match client state so it's possible to kick zombie
clients off the server
[server] possibly fixed challenge ping issue
dmaHD fixes/CmdBuf increase

Forces dmaHD 44Khz/16bit/Stereo sound.
Increased Console Command Buffer for larger cfg files.
bump up engine version for the next release
Added URT_NOSSE flag in Makefile

Call 'bash cross-make-mingw.sh URT_NOSSE=1' to compile no-SSE2 version
under mingw32.
Added more wide graphics modes.

Added more wide resolution modes for use with new menu direct resolution
changes.
[client] removed some old q3 serverinfo cvars
bug: dmaHD preferred left channel.

Fixed dmaHD where it can prefer left channel.
dmaHD optimizations, cleanup and mixer bug fixes.
Fixes the 'badinfo' problem

strcpy is not overlap-safe. Using strcpy in Info_RemoveKey randomly
causes mangled userinfo strings and behavior varies based on
environment. memmove should be used instead.
dmaHD loads alternate wav files if existing.

Loading of files with added '_dmahd' in filename to cater for alternate
or 44Khz sounds using FS binary.
Reverted to no-SSE2 builds.

Reverted to no-SSE2 builds for all platforms due to complaints and
smoothness of the client.
bump up engine version for next release

Changed version number to 4.2.017 for next release
Fixed mousewheel scrolling of console

This only happens with RAW mouse on windows. Fixed.
dmaHD enabled by default

dmaHD enabled by default in preparation for new 44Khz sounds and since
fixes where made.
Fixed annoying clicks with some sounds
Re-introduced all dmaHD mixers.
Bump up engine version
dmaHD: Optimized inner loops.
Reverted cross-compile script for mingw

Due to optimization slowdowns.