Set Object Persistence; Added Script Headers

scripts now have argument headers so their expected arguments are
apparent when calling the script
Simple HUD, Full Equipment Stats & Stat Modifiers, Script Cleanup

functional basic HUD with health, stamina, and stability bars; equipment
now has complete stats and can modify wearer's stats until unequipped;
pass through scripts for cleanup
New HUD & Ghosted Losses

New HUD with status bars that ghost their losses and pause regen during
that time