created decks, player objects, shuffle method
refactored into more modular. Set up game object
added tracking service to keep player list clean
create players array, working on dynamic hands
added player controller and abstracted player creation
it works, by god it works
sidestep to angularfire
adding firebase
long day but data is three way bound
checking it out live
trying to deploy
stash
what?
Merge branch 'feature/productPage' of https://github.com/CardistryApp/Cardistry into feature/productPage
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