Updated:
Fixed Camera Position in JackTest.unity
Fixed player camera not being swapped too in NetworkManager
Updated:
Moved imported files and packages too /_IMPORTED_
Updated:
.gitignore
Update: slight change PeteTest
Deleted:
Visual Studio Related Files, that can be recompiled.
Merge branch 'master' of https://github.com/Kanibel/ProjectNinja
Updated:
.gitignore again, ignoring useless files.
Added:

SamTest.unity // test scene for sams debugging.
Updated:
NetworkManager.cs - Began adding LAN Support
Updated:
JackTest.unity
Network/NetworkManager.cs

Added:
Network/LANBroadcast.cs
Update: started menu testing
Continued progress on LAN networking.
On top of this started a side project of Menu State controls as well as Level by Level Settings
Split Player.prefab into two, local and remote.
Split LAN and Internet networking from one another.

Added:
LevelSettings.cs
StateControl.cs
LANManager.cs
LocalPlayer.prefab
RemotePlayer.prefab

Updated:
NetworkCharacter.cs
NetworkManager.cs
JackTest.unity

Removed:
LANBroadcast.cs
Merge branch 'master' of https://github.com/Kanibel/ProjectNinja into LAN_Networking
Added Build files and folders to .gitignore
Fixed an issue in LANManager and StateControl preventing LAN games from being shown.

Updated:
.gitignore
JackTest.unity
StateControl.cs
LANManager.cs
Update: attempting gitignore fix
<Auto Generated by Git>
Test: from master to PK
Update: fix library gitignore problem
Update InputController.cs

Updated: missing jump input
Test Scene added for inter-project testing.

Updated:
LANManager.cs

Added:
Standard Assets/Image Effects (Pro Only)
Ninja_man_first.fbx

Removed:
Test Merge Networking with Master