add TextureResType to LoadingBar
add stopActionByName()
adding allocator system
some minor tweaks comments and logging
minor changes
add total count and fix remaining reporting issues
fixing some issues, still crashing, but want to keep changes.
added more diagnostic info.
still crashing, but only on device. Suspect a free(p) that was allocated with new.
fix range error on reporting all allocators
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
initialize _startPointCaptured.
initialize _contentSizeDirty.
remove useless function call.
removing Allocator<T> and inheriting base directly.
diagnostics track allocator enable
android fixes
fixes to cpp-tests for android allocator tests
reverting android properties change
[AUTO]: updating luabinding automatically
refactor Button restrict capInsetSize logic and cleanup ui coding style