Core/Spell: Triggered spells should inherit LOS checking from triggering aura
Avoid triggered spells to ignore LOS by default
Fixed wrong behaviour of Bladestorm spell
Core/AHBot: Implemented AHBot based on MaNGOS code
Warning: CMake must be rerun

Apply if you have crashes

Rewrite Seller prices, add random properties and implement some suggestions on price calculations

Core/AHBot: Update to latest suggestions

Fix SQLs after merge, split the AH bot to spearate headers and cpps, fix the config default values

Remove case 8 from GetBuyModifier. It was not correct

Fix Gray Grey GRAY typos

Change message config name

Fix non pch build

Fix switch ident, also earlier removed whitespace. Add missing include for non pch build

Fix possible crash: if (forplayer || GetOwnerGUID()) changed to if (forplayer)

Apply Nayd.diff - Code style fixes

Fix leftovers from nayd

Correct SQL transaction and change one SQL query to C++ instead

Make loot items distinct
Update comments for df744c7
Core/BattleGrounds: store data about BGs victories

Enable in worldserver.conf

Closes #12944

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
Core/BGs: Add overrides to GetAttrX methods
SQL: Rename file
Merge remote-tracking branch 'upstream/master'
Scripts/Quest: Fix some movement stuff for Quest "Death Comes From On High"
SQL: Fix fail ...
Merge branch 'Rochet2/ahbot' into master

Close pull request #12917
DB/Creature: Fix Veridian Broodling

By Pitcrawler, closes #8990
SQL: Sync auth_database
Core/AuctionHouse: Merge last changes of PR #12917

Merge last changes of PR #12917 and fix a NULL dereference crash
Scripts/Ulduar: Implement Mimiron

Closes #12894
Fixes #7652
Fixes #4736

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
Core/Misc: Remove unneeded NULL checks
Scripts/Hodir: Initialize variables

==9458== 1 errors in context 1 of 1:
==9458== Conditional jump or move depends on uninitialised value(s)
==9458==    at 0x1D2857B: boss_hodir::boss_hodirAI::DamageTaken(Unit*, unsigned int&) (boss_hodir.cpp:367)
==9458==    by 0x14A41E9: Unit::DealDamage(Unit*, unsigned int, CleanDamage const*, DamageEffectType, SpellSchoolMask, SpellInfo const*, bool) (Unit.cpp:562)
==9458==    by 0x1ABCEB3: misc_commandscript::HandleDamageCommand(ChatHandler*, char const*) (cs_misc.cpp:2138)
DB/Creature: Fix faction of Mutated Abomination
Scripts/Commands: Implement .guild info command

Displays a information summary about the selected player guild or a given guildId or Name

Closes #12949

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
DB/SAI: Grizzly Hills quest complete scripts

Turn in scripts for: -

12195 The Unexpected 'Guest'
12199 Bringing Down the Iron Thane
12279 A Bear of an Appetite

And one I had already scripted thinking was ooc text but event for turn in of 12484 Scourgekabob and added the missing emotes.
DB/Commands: Fix a typo in help text of .guild info