Workspace setup.
Change the language of the project and setup workspace again.
Added base classes for simulation and graphical library.
+ Graphical library is just an extension of SpriteKit, but it offer more intuitive work with nodes.
+ Simulation logic is almost done. Only collisions handling is still missing.
+ In AppDelegate I made an example with one scene and one car agent. Physics of Car will be changed. I may use something more simpler.
Create README.md
Delete unneeded Box2D library.
Delete unneeded Box2D library.
// Userstate.
Merge branch 'master' of github.com:Higgcz/Tapir
Create gitignore and remove ignored files and.
Lot’s of stuff added. And first working intersection without light.
Add semaphores related classes.
Fix some nasty bugs.
Add more complicated map for testing.
Add line changing mechanism (no so pretty in visualization, but it works fine in simulation).
Add possibility to change delay of simulation update (arrow keys UP and DOWN).
Uncomment change line mechanism in Driver class and fix bug in it.
Fix: Bus cannot change line, because it’s too slow.
Add values to configurations and add configuration plist.
Bug fix.
Zone is finally able to remove objects from universe.
Change logic of car passing through paths / road objects.
Merge branch 'master' of github.com:Higgcz/Tapir