No more SDL event dispatch. That means you now have to use pollEvent and waitEvent which were more practical anyway.
class SDL2Window is now final.
BREAKING CHANGES STILL GOING STRONG.
No more fixed function VBO attribute.
GFM now doesn't make use of deprecated OpenGL functionality by itself.
Merged gfm.math.statistics into gfm.math.funcs
Removes bgfx wrapper sub-package which wasn't even started.
Update index.d