1.9.2
-Quickfix for seeldier.cfg
1.9.3 fixes
-Hope I didn't miss any fixes that shouldn't have gone through...
1.9.3
1.9.3
1.10.0
Fix Updater
Merge branch 'master' into stable

Conflicts:
	addons/sourcemod/scripting/freak_fortress_2.sp
	addons/sourcemod/scripting/freaks/default_abilities.sp
	addons/sourcemod/scripting/freaks/ff2_1st_set_abilities.sp
	update.txt
I DON'T UNDERSTAND AT ALL
Fixes #128
Fix botkillers, closes #133
Move jarate handling into OnConditionAdded
Revert teleporter cvar to legacy behavior
Fix OCR
Yeah...no bz2s
Closes #122
-Added changelog
-Fixed minor bug in includes
Enable escape sequences in configs
-Fixed possible healthbar error
-Made it more clear that BossCharge is a float
-Should be ready to go
Add FF2_GetBossPlayers
Update changelog
-Still thinking of last-minute additions
Fix build
Force SM 1.6.0 to prevent failures
Cleanup
Fix goomba stomps overriding demoshields
Fix compile for @Lawdy