nothing new
Merge branch 'master' of git://github.com/LiamDeGrey/Cluedo
gitignore
got rid of intellij stuff
got rid of more stuff
Merge branch 'master' of git://github.com/LiamDeGrey/Cluedo
ignore bin
...
Merge branch 'master' of git://github.com/LiamDeGrey/Cluedo
Create README.md
moved game objects into game class
added dice class
changed game to use queue of player objects to handle turns
Dice and GamePlayer both have methods to get string location of their
own image.
players are now drawn with temp png files.
added resource folder 'res' to hold images
other refactoring
re commit
implementing move validation

in the middle of implementing move validation which currently does not
work, but commiting because I want to backup progress just in case
implemented move finding

can still use a little refactoring, and currently going inside rooms
doesnt actually move you inside the room yet, but it is working
move in and out of rooms

fully functional, but characters inside rooms are currently not being
drawn
done movement

movement of players around the board is now fully finished. players can
move into and out of rooms and around the board according to their dice
roll. Players are drawn inside rooms and the next player is also
indicated when inside a room too. When a player has no moves available
their turn is skipped.
added board png

added graphical board underneath the overlay, as well as transparent
highlighting of available squares
added highlighting of rooms

changed the board generation string to allow for this. can also now
click anywhere in the room to move into it.
code cleanup

remove some old commented code
Merge pull request #4 from foneandrew/master

player movement + route highlighting