Changed the name of openGEX_lexer to openGEX_parser, and changed some functions to fix the animation. Changing in process to fix all the type of animations (rotation, scale missing). Fixed a problem with the openDDL_lexer that wasn't able to read numbers with a lot of decimal digits
This is a temporary solution. I have to change the openGEX_Value to storage in a more logical way all the values inside. It has to be aware of what type of key, right now all of them are value, that's the first dimension. The second dimension should be the animation, and the third dimension the values inside