Cleanup
Use qreal instead of float / double in deg rad conversion methods.
Created static class for holding cross-application constants / prefs.
Included MM.h in MainWindow.h
Added some utility functions for QPointF distances
Added MM.cpp to compil.
Changed the stick vertex comparison code to work with the new distance methods
Improved the style of the control rendering.
Cosmetic change
Fixed bug: When moving vertices in the input area while a color mapping exists, we have a null pointer and it crashes.
Fixed bug: When moving vertices in the input area while a color mapping exists, we have a null pointer and it crashes.
Fix bug and potential bugs with painters not being reset between draws.
Fixed error in ordering of mesh vertices
Implemented constraining of vertices in polygons (esp. meshes) to avoid line crossing problems. Working at 99%.
Cosmetic changes
Merge branch 'develop' of github.com:mapmapteam/mapmap into develop
Use method distSq and MM:: definitions for vertex selection.
Renamed _active_vertex to _activeVertex.
Some adjustments to the selection range and line weights
Merge branch 'gui-controls-refactor' into develop