* Fixed an issue with the reading and writing I/0 system.

- Removed some unused declarations.

Signed-off-by: swordmaster2k <b00056835@student.itb.ie>
* Resolved issue #41, at compile time the location of the closing curly
  brace was being dumped in the machine unit above the opening curly brace
  on the stack. In the case of numeric constants e.g. "255" the value
  was over wrote with this position.

  The for loop still executed because the updateLocations() function in
  CProgram.cpp corrected the position at runtime but left the constant
  corrupted.

Signed-off-by: swordmaster2k <b00056835@student.itb.ie>
* Some refactoring, mostly presentational.

Signed-off-by: swordmaster2k <b00056835@student.itb.ie>
* Updated License Information from GPL2 to GPL3.

* First step of phase 1 refactoring which includes: removal of redundant
  code, adding braces to if, while, for, switch, etc. Various other
  format changes.

Signed-off-by: swordmaster2k <b00056835@student.itb.ie>
* Refactoring work, mostly formatting.
Merge branch '3.2.2' of https://github.com/rpgtoolkit/engine into 3.2.2

Conflicts:
	Trans3_2/test/trans3.exe
	Trans3_2/vc/trans3/Debug/BuildLog.htm
	Trans3_2/vc/trans3/Debug/trans3.exe
	Trans3_2/vc/trans3/input/input.cpp
	Trans3_2/vc/trans3/rpgcode/functions.cpp
	Trans3_2/vc/trans3/trans3.h
	Trans3_2/vc/trans3/trans3.ncb
	Trans3_2/vc/trans3/trans3.suo
	Trans3_2/vc/trans3/trans3.tlb
	Trans3_2/vc/trans3/trans3_i.c
	Trans3_2/vc/trans3/trans3_p.c

Signed-off-by: swordmaster2k <b00056835@student.itb.ie>
* More conflict resolution.