Fixed a bunch of gamebreaking bugs
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otherHelperFunctions.h
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- Modified newSetConsoleSize() to have a bigger size limit to prevent a bug with rendering the save menu if the map is too small

highscore.h
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- Changed the way the read() and write() worked to fix bugs where a map name which has spaces will only have the first word saved
- Fixed bug where the highscore system will go into an infinite loop because write() had errors

gameStage.h
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- Modified gameGuide to add instructions for opening the pause menu