Add /ping chat command.
Add /restart command to the server.
Added a server info http page

The server info is in JSON and sorted alphabetically.

Also added the maxPlayers setting and it is working; added the
serverName setting for the upcoming server list.
Add current players to JSON. Add missing references in .csproj, Log fatal errors.
Add version information to the JSON output, Hide commandHandler throw if the server is shutting down.
Update readme for 0.1.3
Save downloaded crafts in the correct directory.
Fix 'Error handling HANDSHAKE_REPLY' when there are duplicate entries in DMPModControl.txt
Delay "Uploading screenshot..." until after the screenshot has been taken.
Resend a protovessel update after leaving a vessel.
Backup the token and settings file in the saves folder, and restore them if the player deletes the Data folder.
Allow screenshot directory to be specified in the server settings, fix the settings backup from crashing DMP.
Boarding with a kerbal now takes command over a player vessel.
A full update is sent as soon as you take control of a vessel.
Send a full protoupdate for a vessel on rename, type change, or situation change. Throttled to 10 seconds.
Don't replace ConnectionWindow singleton, Disconnect if errors are thrown during the initial sync. Fixes #20
Resize screenshots so they are not bigger than 2/3rds of the screen width.
Send protovessel when a player lands or splashes down.
Extend name, type and situation check to other loaded vessels.
Send vessels to the center of their active body during a kill, Fix bug on vessel switch.
Send heartbeat to an existing player to check they are still connected when a player with the same name connects.