Auth/Networking: Use non-throw resolves in realmlist updates

Fixes #12737
Auth/Main: Fix crashes on shutdown

"mutex destroyed while busy"
Core: Fix build for shit OS
Closes #12597
DB/Gameobject: Winterhoof Water Well

Fix spawn status of Winterhoof Water Well

Closes #12739
Core/Misc: Fixed textlike/hexlike methods of ByteBuffer to print properly
Renamed '2014_08_06_00_World_Gameobject' to '2014_08_06_00_world_gameobject.sql'
Merge pull request #12792 from bonny1992/master

Renamed '2014_08_06_00_World_Gameobject' to '2014_08_06_00_world_gameobject.sql'
Core/Scripts: Fix possible crash

Fix possible NULL dereference crash spotted by Coverity.
Prevent reading address information from potentially closed socket
Core: Fix non pch build
Core: Kill AGAIN whitespace :(
Core/Socket: Fix typo in constructor

Using moved objects is generally a bad idea

Thanks @Daejiv

Closes #12800
Tools/MMAPs: Fix uninitialized value in mmap_generator

Fix uninitialized value in mmap_generator. This fixes mmaps_generator broken in some build configurations.
Fixes #12644
Core/Misc: Remove unused variable
Core: Fix build for vs2014
Revert "Core: Fix build for vs2014"

This reverts commit e3034511890f4c918d758a6b6b239c14f10b75e2.
Core/NetworkIO: Handle exceptions thrown from socket constructor when retrieving remote address
Core/Misc: Fix static analysis issues
Scripts/Misc: Fix static analysis issues

Replace CAST_AI() macro with ENSURE_AI() when dynamic_cast is not supposed to return NULL.
Core/Player: Fix an issue with Player::RemoveRewardedQuest not deleting the queststatus_rewarded form database

Needed for SPELL_EFFECT_CLEAR_QUEST