Adding binaries to gitignore
Adding overlays to core game.
Changing game to OpenGL 2.1
Adding abstract overlway.
Adding MainMenuOverlay.
Changing overlay list to deque.
Merge branch 'develop' into client_develop
Changing singleton model of GameCore.
Adding InputMatrix as singleton.
Switching screens to custom R2Screen class.
Implementing InputMatrix calls Part I
InputMatrix call implementation Part II.
Finishing GameCore redesign.
Finishing new overlay API.
Desining and finishing main menu overlay.
Adding button to rewatch into.
Changing Intro screen to Input Matrix.
Adding planetary graphic.
Refactoring Overlay API.
Changing Deque to Stack.
Optimisations in Overlays.
Introducing the *dramatic pause* MYSTERY BUTTON BUG! MWUAHAHAHAHA
Decreasing Overlay Alpha by 25%
Finishing Settings Menu revamp!
Tweaking Values and experimenting with UI elements.

## The mystery button bug persists ##
:(
Adding binaries to gitignore
Adding overlays to core game.
Changing game to OpenGL 2.1
Adding abstract overlway.
Adding MainMenuOverlay.
Changing overlay list to deque.
Changing singleton model of GameCore.
Adding InputMatrix as singleton.
Switching screens to custom R2Screen class.
Implementing InputMatrix calls Part I
InputMatrix call implementation Part II.
Finishing GameCore redesign.
Finishing new overlay API.
Desining and finishing main menu overlay.
Adding button to rewatch into.
Changing Intro screen to Input Matrix.
Adding planetary graphic.
Refactoring Overlay API.
Changing Deque to Stack.
Optimisations in Overlays.
Introducing the *dramatic pause* MYSTERY BUTTON BUG! MWUAHAHAHAHA
Decreasing Overlay Alpha by 25%
Finishing Settings Menu revamp!
Tweaking Values and experimenting with UI elements.

## The mystery button bug persists ##
:(
Merge branch 'develop' of https://bitbucket.org/2rSoftworks/interstellar-empires into develop