input: Move fullscreen and console toggle from in_sdl.c to keys.c.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1096 af15c1b1-3010-417e-b628-4374ebc0bcbd
keys: Rework the specialkeys[]/consolekeys[] initialization a bit.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1097 af15c1b1-3010-417e-b628-4374ebc0bcbd
keys: Simplify r1097.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1098 af15c1b1-3010-417e-b628-4374ebc0bcbd
update documents

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1099 af15c1b1-3010-417e-b628-4374ebc0bcbd
changelog: mention -notexturenpot and -novbo

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1100 af15c1b1-3010-417e-b628-4374ebc0bcbd
minor whitespace adjustments

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1101 af15c1b1-3010-417e-b628-4374ebc0bcbd
recompiled SDL1.2 for windows

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1102 af15c1b1-3010-417e-b628-4374ebc0bcbd
fix sdl2-msvc build

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1103 af15c1b1-3010-417e-b628-4374ebc0bcbd
add an sdl2 target to msvc builds

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1104 af15c1b1-3010-417e-b628-4374ebc0bcbd
add sdl2 targets to codeblocks projects

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1105 af15c1b1-3010-417e-b628-4374ebc0bcbd
codeblocks: Remove unused files, minor tuning.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1106 af15c1b1-3010-417e-b628-4374ebc0bcbd
Xcode: rename QuakeSpasmSDL2 target to QuakeSpasm-SDL2

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk@1107 af15c1b1-3010-417e-b628-4374ebc0bcbd