Minor changes to revive GUI
Added global voice warning system
Fixed ammo/fuel/repair cargo not saving properly
Added vehicle store purchase cooldown
Added AH recoil detection threshold to server config
Added type of money shipment to hint and marker text
Other minor fixes
Added fn_formatTimer
Added spawn beacon cooldown
Made mission AIs a bit more aggressive
Transition to v0.9h
Reorganized vehicle store colors
Improved antihack and group system, added admin menu logging
TPG_fnc_MP is now replaced by A3W_fnc_MP; it can only run functions that start with "A3W_fnc_" and "mf_remote_", no more raw code broadcast allowed. endMission will be called if any antihack function cannot be compiled as expected.
Increased rain probability
Fixed issues with vehicle airdropping
Other minor fixes
Moved money pickup server-side to block related exploits
Moved generateKey to CfgFunctions
Improved teamkill penalty enforcement
Fixed some issues with antihack