- Added second-most demanded feature: a UI volume slider. Say those beeps goodbye!
- Fixed volume settings not applying to intro.
- Fixed restoring defaults not changing resolution.
Code cleanup
- Fixed edge scroll / drag scroll conflict.
- Organized Advanced Options screen.
- Code cleanup.
Fixed TextList and ruleset loading bugs.
Ported popular XcomUtil/Extender mods (thanks MKSheppard), can serve as examples for the community.
reorder some things in the ruleset
add energy recovery stat to units
my bad, soldiers don't have unitRules
make Dijkstra method account for energy
get the AI to store a vector of reachable tiles

and use that to skip pathfinding where applicable:
decreases AI think time expontentially, also avoids the AI hang
when they run out of energy because now Dijkstra is aware of it
fix for screen res issue
further fix for base res

don't allow it to go below the minimum.
may as well keep that consistent
add missing energy recovery values
fix English
cap encumberance
fix a few textlist issues
Fix compilation on linux
Merge pull request #810 from cfailde/undefined_reference

Fix compilation on linux
Linux users don't like spaces. :P