Added a basic gameover screen when the base is destroyed.
Added a component 'Health'
A bunch of other minor stuff from last friday.
Merge branch 'develop' of https://github.com/Wezthal/EvilGame-v2 into Development

Conflicts:
	vs2013/Game/include/BulletFactory.h
	vs2013/Game/include/Drone.h
	vs2013/Game/source/Drone.cpp