Bounty Hunter - Fixed Range attribute on weapons
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
Added Server Firsts packet
Added Server First request, changed how response allocates bytes
ServerListResponse not sent on login anymore
Items - Added Jedi robes
Merge remote-tracking branch 'origin/master' into Wave_Collections
Merge pull request #213 from Ziggeh/master

Fixed some item attributes
Added performance effects, fixed band flos, minor ent service code changes

(Bug Fix) Band Flourishes will now give experience
(Added) Performance Commands
(Code) Changed to ConcurrentHashMap for performance tables
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Fixed system message errors from previous commit
mis-spelled laser
Instance lockouts cleared at 6AM GMT
radialFilename comes from script func if possible

This means any changes to the radial filename are retroactive.

It'll check server templates for getRadialFilename(), if not found,
it'll check the radial_filename attachment variable.
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Fixed creature SWGLists
Fixed buff duration check, fixed group buffs

- The duration needed to be set on the buff object "before "the buff is
actually added.  Because of this, I made the distinction between setup(0
(setting up the buff object) and add() (adding the buff stats to the
player).

- Group buffs would add the buff based on each individual player's
skillmods instead of the buffer's.  Due to this, I made a "buffer"
parameter for doAddBuff().  If there is a buffer, regardless of it's a
buffer within our group, we can specify them, otherwise provide null.
Fixed buffer for sendListDelta