fn_godMode.sqf FIX

//Core -->Admin -->fn_godMode.sqf
//Remove
godmode = 1;
    cutText ["God mode activated.", "PLAIN"];
	player removeAllEventHandlers "handleDamage";
	player addEventHandler ["handleDamage", {false}];
	player allowDamage false;
}

else
{
	godmode = 0;
    cutText ["God mode Deactivated.", "PLAIN"];
	player allowDamage true;
	
	player addEventHandler ["handleDamage", {true}];
	player removeAllEventHandlers "handleDamage";
_____________________________________________________________________________________
//Replace With
godmode = 1;
    cutText ["God mode activated.", "PLAIN"];
	player removeAllEventHandlers "handleDamage";
	player addEventHandler ["handleDamage", {false}];
	player allowDamage false;
}

else
{
	godmode = 0;
    cutText ["God mode Deactivated.", "PLAIN"];
	player addEventHandler ["handleDamage", {true}];
	player removeAllEventHandlers "handleDamage";
        player allowDamage true;