Fix rotation order for XYZ rotation keys (Fixes #1067)
Graceful error handling for missing spells/factions (Fixes #1825, Bug #2176, Bug #2203)
SoundGen fix: use Original Creature field only if non-empty
Use SoundGen with no creature field as fallback

This fixes the adorable "thump" sounds in the Scrib's idle animation not playing.
Fix werewolf AI being able to use items
Implement Calm effect removing combat packages (Fixes #1985)
Merge branch 'master' of https://github.com/OpenMW/openmw
Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu

This should also improve window resizing performance, the widgets are now just resized instead of recreated.
Take Scale field in creature record into account (Fixes #2214)
Fix being able to use enchantments of items that failed to equip (Fixes #2215)
Implement weapon/spell cycling hotkeys (Fixes #1024)
Fix weapon cycle getting stuck for same item IDs
Work around particles not being rendered in the first frame
Use space in ItemView more efficiently
Fix missing armor rating label update
Fix GUI crash due to outdated spells list
Movement controller: Don't allow stepping up other actors

This seems to fix issues with NPCs inadvertently being placed on top of a small creature while fighting it.
Note that jumping on top of actors is still possible (Bug #1192)
Implement NPC head tracking (Fixes #1720)
Fix being able to stand on top of actors (Fixes #1192)
Error message fix