Made my recording work with the score, kind of. It plays during the score.
Fixed the recorded class so that the wave file stops playing at the right time and doesn't crash the program.
Did some reworking of the effects for the recorded instrument. Effects are children nodes of notes, so they can be changed while the sample is still playing.
Program now loads effects and stores them correctly. All that's left to do for the Recorded Instrument is to add the effects.
Got dynamic fuzz working for the recorded sample.
Hannah's work on Project 1
Merge remote-tracking branch 'origin/alan' into merging

Conflicts (Both Fixed):
	Synthie/Synthesizer.cpp
	Synthie/Synthie.vcxproj.filters
Switched toolset to VS2010 and modified the score a little
Fixed playing problem with the Recorded sample
All of the samples and finished the recorded sample portion
Modified the samples. Removed the less good ones and the old ones are the ones are not the right length.
Created sample wav file and modified test.score to show off what the recorded sample portion can do.
Edited sample for length.
cleaned up the code a bit
Added some comments
Singh portion of the project
Everything works together nicely. Gurwinder's stuff all has the "B" suffix, to differentiate it from Hannah's.

Merge remote-tracking branch 'origin/merging' into singhgu

Conflicts (All Fixed):
	Synthie/Synthesizer.cpp
	Synthie/Synthesizer.h
	Synthie/Synthie.vcxproj
	Synthie/Synthie.vcxproj.filters
Update WavePlayer.cpp
Merge remote-tracking branch 'origin/singhgu'
Merged into master and added Hannah's output file