- Init pets module.
Issue #3
- Added basic runner for overhead health display (separate thread)
- Added basic runner for healing.
Issue #6
- Added a lot of documentation around LHY.
- Added propagation of config every time modules get their run. (Currently every 2 seconds)
Create README.md
- Added ping for looter - so that LHY knows if looter stops for too long (60 seconds)
- Added manual looting (via hotkey) as automatic sometimes crashes UO.
- Added hotkey configuration for looting.
Merge branch 'master' of https://github.com/lemining/uolhy
Merge branch 'master' of https://github.com/lemining/uolhy into dev
- Organized looter tab a bit better.
Issue #2
- Added always on top button to main form.
Issue #4
Issue #1
- Added more logic when looting to make sure that corpses are close by. If journal message detected it stops looting. It doesn't then add corps to successful loot, therefore you can loot again.
- Changed the way skinning works. Its a lot less clunky now.
- Checking for loot gump before attempting to loot.
Update README.md

Added very short description of the project.
Update README.md

Added screenshot of uolhy
- Fixed an issue where adding/removing pets would cause config to blow out of proportion.
Issue #3
- Added very basic bandages, greater heal & cure.
- Added overhead display for pets when they do under 100% HP and its enabled in config.
- Cleaned up PetsModule a bit.
- Implemented runner to use PetsClass.
Issue #3
- Updated pets class so that pets only gets cured with magery when magery is enabled.
- Got latest of UOExt with update for trimming strings.
Issue #1
- Disabled checking for journal for now until issue with Journal_2 is fixed.
Issue #1
- Removed some debugging info left behind.
Issue #1
- Fixed skinning issue.
Merge branch 'dev' of https://github.com/lemining/uolhy
Fixed the fixed delay between each pet heal,using journal check now to see if the healing has finished, or failed.