something is going wrong
Got the sampler to work
Texture example working well
Update opengl context
checkpointing everything else
Starting on a k2 tree for doing font stuff
Some more important quereies
Working on a simpler approach
new method works really well
removed kd stuff
Tool is now writing all the information we should need to render it
Can load the texture and render just fine
Things work, still need to comment things
much better fragment shader
lots of comments on tool
lots of comments on tool
Removed some debugging stuff