Fix lore memory allocation
Remove some unnecessary player constants
Remove EQUIP_MAX_SLOTS, some fixes to parse and cleanup order to remove potential memory bugs
Move some dungeon gen constants to constants.txt
Move saving and loading of anything from cave to after the dimensions are dealt with
Create cave only when needed, remove cave_clear
Move DUNGEON_HGT and DUNGEON_WID to constants.txt
Fix stats, bug that becams apparent while fixing stats
TOWN_HGT and TOWN_WID to constants.txt
Move cave profiles to an edit file
Removed unused variable and fixed store bug.
Fixed savefile load with dead character.
Merge pull request #361 from LostTemplar/test

Test
Fix some compiler warnings
Give moria levels their own profile
Fix main-gcu's Term_xtra_gcu_react() to use new terrain constants.
When loading a savefile, restore flavors and randarts from saved seeds
in play_game().
Merge pull request #362 from myshkin/restruct

Fix main-gcu's Term_xtra_gcu_react() to use new terrain constants.
Add some monster struct stuff
Replace mon_will_run with find_range