add swipe/prevent sound and copyright decl.
server initial commit
framework done
+ system/client_ready
removed wrongly-placed sounds
process -> callback; more logic
bugfix; more debug code
works
+ death determination
@ renamed:    server.js -> main.js
show onclose
more health
send initial health to panel when game start
use log to prevent quick death
prevent health rising
Merge remote-tracking branch 'origin/server'
works correct