Added basic window creation and a minimal data structure for the bunker
Added basic art assets for the floors
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game.py:
- the graphics rendering has been fix and is working as expected

bunker.py:
- added a bunker class that now allows for the auto generation of floors.

bunkerScene.py:
- file created
- added BunkerScene class to handle the intermediary graphic responsibilities

spritesheetCodes.py:
- file created; allows for the storage of spritesheet rectangle locations in the form of variables, which act like enums.
- added FLOORCODES class
prototype now generates and draws a single floor bunker
modified .gitignore to deal with files ending in ~