Implemented forced movement

Click on their current rally point and all squads will ignore enemies
until their destination is reached.
Implemented forced movement

Click on their current rally point and all squads will ignore enemies
until their destination is reached.
Merged branch james_dev and dev
Renamed ProgressBar to Progressbar

Unity and git are having issues remembering the correct capitalization.
Readded health bar to Ability Tower
Towers automatically spawn units
Update code format
Added spawn time for Enemy squads
Fixed crash when ability tower is damaged, Increased tower durability
Added stronger enemy waves
whitespace
Mitigated issue with large groups of peasants

If large groups are spawning within a second, their initial waypoints
should be set to different directions.
Fixed squad position bug
Added CurrentLevel to GameState
Added ability to create AI from text files
Removed warnings
Code formatting
Units now switch to melee weapons if in range
Added Archer Animation
Added Mage Animation