Use [count] instead of <n>, like Vim help
Count sensitive for t,T flash motions
Mappings to perform next/previous in same direction as last motion; initialised direction property to avoid errors.
Removed WIP TODOs from readme.
Note about non-traditional and strange behaviour of remapped `;` after an easymotion.
flash-n and flash-N motions working, but BUG: If we do 4n then the flashed counts are 3 too large!  They need to have (count-1) removed!  (We would have a similar issue if we flashed numbers on `;` and `,`.)
Shift the label numbers if the user is jumping with a count.  So after `3n` he will land on a target labelled '0' and the next target he could reach with `n` or `1n` will be labelled '1'.  Unsure what behaviour hayabusa wants for bidirectional flash modes too (currently they do not store `s:current.v_count1`).
Suggestion in the REAADME to use the n and N mappings.
Modify how to store s:previous info for NextPreviousInDir
DRY EasyMotion#Search
Merge pull request #162 from joeytwiddle/master

Fixes for `t` and `T`; mappings next-in-dir and prev-in-dir

- Modify a little by @haya14busa