fix PipeEventBus, add filters, fix liquid QDS from HQM not connecting (apparently not everything has FluidTankInfo)
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
remove IExtractionHandlers
Gates and wires now glow in the dark when active

Note: Some texture re-work might be necessary... I think the current
lit texture are far too bright.

Found a bug: popping a gate out of the pipe doesn't update it on the
client side (a.k.a. the gate pops out but is still rendered on the pipe)
Merge pull request #2324 from ganymedes01/6.3.x

Made Gates and wires glow in the dark when active
Fix facades of coloured blocks not using the blocks colour
try to fix #2326
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
fix pluggables not disappearing, optimize, add new pipe wire textures, add unfinished power adapters
Merge pull request #2325 from ganymedes01/6.3.x

Fix facades of coloured blocks not using the blocks colour
revert some API changes and add deprecated hooks to stop other mods from breaking
update resources
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
fix SMP
added fuels energy production rate configuration value
fixed checkstyle
Merge pull request #2328 from marcin212/patch-1

added fuels energy production rate configuration value
Merge pull request #2329 from marcin212/checkstyle

fixed checkstyle
block breaking robots first scan for valid targets before attempting to pathfind