did a debug type thing so we tan see what the wolf is currently
targeting
Updated GUI, going to add functionality soon
made some changes to wolf and added one that shows where wolf wants to
go in the debug and now wolfs actually dont mess with each other

they now ask only. and dont have access to mess with each other.
okay guys I was bored and didnt have anything to do 

so the game is not over when the sheep are dead....

get this the wolfs start playing tag with each other as soon as there 
are no more sheep.

oh and if you want to revive the sheeps just hit the hunt button and 
it revives the sheeps 

since they are still moving in the background they just dont get
displayed.
okay wolfs and sheeps now move a bit better.

also they play tag a bit better.
of course after the sheep all die....

if you hit the hunt button it rivives one of the sheeps 
and the wolfs stop playing tag and get into attack mode......

sheep now start moving when the see a wolf near them and but they are a
bit slower still messing with that.
messing with the no tag back rules of the game tag and now the wolfs 

play nice with each other.......
Changed the way the sheep move

now they can tell if a wolf is going to kill them.
Thats it im done for today this wolfs have me sick already......
Merge pull request #5 from easauceda/narfs

Narfs