path ignoring obstacles
pathfinding working, now I need to make sure the creep follows the waypoints at the start
finally some pathfinding
Merge branch 'master' of https://github.com/nczempin/Turres-Monacorum

Conflicts:
	game.lua
Merge branch 'master' of https://github.com/nczempin/Turres-Monacorum

Conflicts:
	game.lua