Added a "textured" boolean for Boxes
Trying to fix rotation around cuby but made a derp worth saving
Mom, I've done it!! The camera rotates around cuby!
Added a mouse wheel zoom
We can move the cam by grabbing the mouse :O
Changed the rgba in one of box's constructors from float to int because
derp
Revert the last commit because double derp
Added a Mesh abstract class to cover box and other meshes (also added a
short/long term list for TODOs )
Adapted Core to the new mesh class and added some TODOs
Inverted the X camera grab because it felt weird and added more TODOs
TODOs, TODOs everywhere...
One more little TODO
Merge remote-tracking branch 'origin/master'