Fix stack clobber in new uuid-ossp code.

The V5 (SHA1 hashing) code wrote 20 bytes into a 16-byte local variable.
This had accidentally failed to fail in my testing and Matteo's, but
buildfarm results exposed the problem.
Improve regression tests for uuid-ossp.

On reflection, the timestamp-advances test might fail if we're unlucky
enough for the time_mid field to change between two calls, since uuid_cmp
is just bytewise comparison and the field ordering has more significant
fields later.  Build some field extraction functions so we can do a more
honest test of that.  Also check that the version and reserved fields
contain what they should.
Fix bogus %name-prefix option syntax in all our Bison files.

%name-prefix doesn't use an "=" sign according to the Bison docs, but it
silently accepted one anyway, until Bison 3.0.  This was originally a
typo of mine in commit 012abebab1bc72043f3f670bf32e91ae4ee04bd2, and we
seem to have slavishly copied the error into all the other grammar files.

Per report from Vik Fearing; analysis by Peter Eisentraut.

Back-patch to all active branches, since somebody might try to build
a back branch with up-to-date tools.
Jsonb comparison bug fixes.

Fix an over-zealous assertion, which didn't take into account that sometimes
a scalar element can be compared against an array/object element.

Avoid comparing possibly-uninitialized local variables when end-of-array or
end-of-object is reached. Also fix and enhance comments a bit.

Peter Geoghegan, per reports by Pavel Stehule and me.
Minor refactoring of jsonb_util.c

The only caller of compareJsonbScalarValue that needed locale-sensitive
comparison of strings was also the only caller that didn't just check for
equality. Separate the two cases for clarity: compareJsonbScalarValue now
does locale-sensitive comparison, and a new function,
equalsJsonbScalarValue, just checks for equality.
Don't pay heed to wal_sender_timeout while creating a decoding slot.

Sometimes CREATE_REPLICATION_SLOT ... LOGICAL ... needs to wait for
further WAL using WalSndWaitForWal(). That used to always respect
wal_sender_timeout and kill the session when waiting long enough
because no feedback/ping messages can be sent while the slot is still
being created.
Introduce the notion that last_reply_timestamp = 0 means that the
walsender currently doesn't need timeout processing to avoid that
problem. Use that notion for CREATE_REPLICATION_SLOT ... LOGICAL.

Bugreport and initial patch by Steve Singer, revised by me.
Revert "Fix bogus %name-prefix option syntax in all our Bison files."

This reverts commit 45b7abe59e9485657ac9380f35d2d917dd0da25b.

It turns out that the %name-prefix syntax without "=" does not work
at all in pre-2.4 Bison.  We are not prepared to make such a large
jump in minimum required Bison version just to suppress a warning
message in a version hardly any developers are using yet.
When 3.0 gets more popular, we'll figure out a way to deal with this.
In the meantime, BISONFLAGS=-Wno-deprecated is recommendable for
anyone using 3.0 who doesn't want to see the warning.
Fix uuid-ossp regression tests based on buildfarm feedback.

The previous version of these tests expected uuid_generate_v1() to always
emit MAC addresses with the local-admin and multicast address bits zero.
However, several of the buildfarm critters are reporting values with the
local-admin bit set.  (Perhaps they're running inside VMs or jails.)
And a couple are reporting values with the multicast bit set, probably
meaning that the UUID library couldn't read the system MAC address.

Also, it emerges that if OSSP UUID can't read the system MAC address, it
falls back to V1MC behavior wherein the whole node field gets randomized
each time, breaking the test that expected the node field to remain stable
in V1 output.  (It looks like e2fs doesn't behave that way, though.)

It's not entirely clear why we can't get a system MAC address, since the
buildfarm scripts would not work without internet access.  Nonetheless,
the regression tests had better cope with the case, so adjust the tests
to expect these behaviors.
When using the OSSP UUID library, cache its uuid_t state object.

The original coding in contrib/uuid-ossp created and destroyed a uuid_t
object (or, in some cases, even two of them) each time it was called.
This is not the intended usage: you're supposed to keep the uuid_t object
around so that the library can cache its state across uses.  (Other UUID
libraries seem to keep equivalent state behind-the-scenes in static
variables, but OSSP chose differently.)  Aside from being quite inefficient,
creating a new uuid_t loses knowledge of the previously generated UUID,
which in theory could result in duplicate V1-style UUIDs being created
on sufficiently fast machines.

On at least some platforms, creating a new uuid_t also draws some entropy
from /dev/urandom, leaving less for the rest of the system.  This seems
sufficiently unpleasant to justify back-patching this change.
merge master